Diehard (3.5e Feat)
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- +0: Your chance to stabilise when bleeding increases to 50%.
- +1: Once per hour you may spend a Swift action to recover (Con mod x Char lvl) hp.
- +6: You no longer become Unconscious whilst below 0 hit points, however you remain Disabled and Dying, continuing to roll to stabilise and taking damage for taking actions as normal.
- +11: You gain Medium Fortification as an (Ex) ability.
- +16: If you fail a save against a [Death] effect you are Staggered for one round instead of whatever effect would normally occur.