Dimensional Wrangler (3.5e Feat)
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Dimensional Wrangler [ToP Skill] You could wrangle a blink dog or a pocket dimension with the right knot. Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Survival.
- 4 ranks: You may bind a helpless, pinned, or willing adversary as a full-round action instead of a 1 minute action.
You also gain proficiency with the lasso, and can create a lasso from any available length of rope as a move action. This exotic two-handed weapon has a reach of 30' for a medium creature (or less if an insufficient length of rope is available), threatens no spaces, and can be used against any creature within range. Attacking with a lasso requires a ranged touch attack, and you may substitute your survival bonus in place of your ranged attack bonus. If successful, the target is considered bound as if you had used the Bind Adversary skill ability on them. If your attack exceeded their touch armor class by 5 points, you have also bound half of their arms. If your attack exceeded their touch armor class by 10 points, you have bound all of their arms. Bound arms may not be used until the rope is removed or the target successfully escapes it.
Once you have bound a foe with a lasso, you may drop it without them escaping their binding. If you continue holding the lasso, however, you gain some control over their movement, and they may not leave the area that the lasso could reach without winning an opposed strength check against you. Additionally, you may attempt to trip them on your turn, with a +4 bonus, as a move action. If you fail the opposed check, they may not attempt to trip you back. If a bound foe falls prone, you may make an attempt to trip them as a free action whenever they attempt to rise. You still get a +4 bonus to this attempt.
- 9 ranks: Tiny proto-dimensions are everywhere, and can be caught with a lasso if you know how. As a full-round action, you may use a lasso to duplicate the effect of a rope trick spell, with a caster level equal to your ranks in survival - 3. You may only create one of these effects at a time. Attempting to create a second while another is active causes everything to be emptied from within the first and fall to the ground.
- 14 ranks: Binding a creature isn't helpful if they can just teleport away. Any creature you bind with a rope is also subject to a dimensional anchor effect. This lasts until the target frees itself, and is considered to have a caster level equal to your ranks in survival - 3.
- 19 ranks: Binding a creature that was never really there in the first place is frustrating, and you have learned how to keep them from simply returning to their bodies. While a silver or secondary body of a creature who is astrally projecting is bound with one of your knots, they are unable to return to their physical bodies. Creatures so trapped must also make a will save each round against a DC equal to your survival bonus. Those who succeed at this save must continue saving each round until they free themselves from your lasso or fail the save. Those who fail the save have their cords cut, and their bodies die wherever they are located. The astral body becomes helpless but remains conscious and is prevented from passing on to the afterlife until you release it from the binding. Any attempt to raise the target automatically fails as long as their astral self remains bound in your rope.
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