Gebhardt-1916 Autonomous Mixer (3.5e Monster)

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Author: Eiji-kun (talk)
Date Created: 4-21-15
Status: Complete
Editing: Clarity edits only please
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Gebhardt-1916 Autonomous Mixer
Size/Type: Huge Construct (Bot)
Hit Dice: 3d10+40 (56 hp)
Initiative: -2
Speed: 30 ft
Armor Class: 16 (-2 dex, +10 natural, -2 size), touch 6, flat-footed 16
Base Attack/Grapple: +2/+16
Attack: -
Full Attack: -
Space/Reach: 15 ft/15 ft
Special Attacks: Spray
Special Qualities: Bot Traits, Construct Traits, Darkvision 60 ft, DR 5/adamantine, Low-Light Vision, Programming, Resist Cold/Fire 5, Stability +8
Saves: Fort +1, Ref -1, Will +4
Abilities: Str 22, Dex 6, Con -, Int -, Wis 17, Cha 1
Skills: -
Feats: -
Environment: Any
Organization: Solitary
Challenge Rating: 3
Treasure: None
Alignment: Always True Neutral
Advancement: 4+ HD (Huge)
Level Adjustment:


What looks to be an oversized steel vase towers over you, held aloft by eight wheels on spidery legs, and the hum of a churning Archimedes screw working within the teardrop shaped cauldron. At the top is a bird-like head with a sprayer for a beak, able to shoot out the contents of its container or simply ooze them out in a stream as needed for the job.

The Luna-Tesla Corporation's machines include many devices for construction, and this model combined the benefits of a concrete truck with the capabilities of a 3D Printer, at least when it came to solidifying materials such as concrete. Referred to some as "drinking birds" for their shape and method of tipping over when restocking supplies within its vat, the autonomous mixer is a capable creation.

Autonomous mixers stand about 7 feet tall and weighs about 8,400 pounds. They generally do not move, preferring to reach out with its noodly neck and spray surfaces with the vent on its beak.

Combat[edit]

Autonomous mixers are not designed for battle, but may mistake creatures for objects in needing of coating. In addition, concrete is not the only substance an autonomous mixer may be filled with, and it is capable of spraying alchemist fire, acid, poison, or even molten materials, to a degree.

Programming: The autonomous mixer possesses the following programs: Calculate, Collect, Identify Object, Reposition, Search, Sort.

Spray (Ex): As a standard action the autonomous mixer can project the contents of its vat out in a line to the range of its reach (15 ft). The results vary based on the contents of the vat, but always have a DC 16 Reflex save to either halve or negate the effect (specified below). The saving throw is Wisdom based with a +2 racial bonus. Below are some common materials used:

Acid: The spray does 1d6+3 acid damage, with a save for half. On a failed save, they take half the damage they took from the original spray for 3 rounds, or until they are submerged in liquid or otherwise wash it off.

Alchemist Fire: The spray does 1d6+3 fire damage, with a save for half. On a failed save, the target catches on fire.

Concrete: The typical substance used, this entangles creatures like a tanglefoot bag on a failed save, save negates. If the tanglefoot bag effect is not removed within 3 rounds it hardens into stone (hardness 8, 20 hp, Break DC 23).

Hot Water: Typically used when washing out the vat, the hot water can still be dangerous. It transforms into a 15 ft cone which deals 1d6+3 fire damage, and which ignores fire resistance and immunity on creatures composed of fire (such as fire elementals).

Molten Iron: Rarely used as it damaged the mixer, molten iron deals 2d6+6 fire damage, with a save for half. On a failed save, they catch on fire and are coated in cooling metal, which results in a stacking -2 penalty to Dexterity. However, the mixer takes 1d6 point of damage every time it is used, bypassing its hardness.

Ooze: A catch all for any gelatin-like substance, ooze deals 1d6+3 points of nonlethal damage, save for half. On a failed save, the creature is treated as if being in a grease effect until fully submerged in water, they take 10 points of fire damage to melt it off, or it is otherwise cleaned.

Stability (Ex): Autonomous mixers have stability as a dwarf, but gain a +8 bonus from weight and additional legs instead of a +4 bonus.

Construction[edit]

Gebhardt-1916 Autonomous Mixers are build out of a composite of many different metals, plastics, and alloys which must be processed in a factory. In addition its computer core requires special components and programming. The cost of the base material components are worth 720 gp.

Assembling the body requires a DC 18 Craft (technology) check, a DC 18 Knowledge Engineering, or a DC 18 Knowledge Xeno check.

CL 7th; Craft Construct, cook, grease, lesser geas, mage hand; Price 7,200 gp; Cost 3,240 gp + 259 XP.

The mixer comes in empty. Loading the mixer with a substance to spray requires at least 10 cubic feet (about 74 gallons) of material before it is considered operational.


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Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
AlignmentAlways True Neutral +
AuthorEiji-kun +
Challenge Rating3 +
EnvironmentAny +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeHuge +
SubtypeBot +
TitleGebhardt-1916 Autonomous Mixer +
TypeConstruct +