Glass Marbles (3.5e Equipment)

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Author: Parakee (talk)
Date Created: January 3, 2011
Status: Finished
Editing: Clarity edits only please
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Glass marbles

Simple Light Projectile

Cost: 53 gp
Damage (Small): 1d6+1
Damage (Medium)1: 1d6+1
Critical: 20/x2
Range Increment: Based on telekinesis'
Weight2: 1/3 lbs
Type3: Bludgeoning
HP4: 40
Hardness: 20

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

These are treated as normal marbles(1 damage) unless wielded telekinetically, where they do extra damage due to being made of Aligned Crystal (3.5e Equipment). They are extremely hard to disarm (-30) from a telekinetic telekinetic grip and require a AC 18+(effective dex modifier if applicable) attack roll.

Back to Main Page3.5e HomebrewEquipmentWeapons

AuthorParakee +
ClassProjectile +
Cost53 gp +
Critical20/x2 +
Damage1d6+1 +
Damage TypeBludgeoning +
Hardness20 +
Hit Points40 +
Identifier3.5e Equipment +
ProficiencySimple +
RangeBased on telekinesis +
RatingUndiscussed +
SizeLight +
TitleGlass Marbles +
Weight1/3 +