Greater Healing (3.5e Weave)

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Author: Foxwarrior (talk)
Date Created: 1/12/11
Status: Just started
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Greater Healing
saidar, saidin, True Power (Earth, Fire, Water, Air, Spirit)
Prerequisites: Battle Healing, Basic Earth Weaving, Basic Fire Weaving, level 13
Minimum Cost: 9
Casting time: 1 minute
Range: Touch
Target: One wounded creature
Duration: Instantaneous
Saving Throw: Reflex negates (harmless)
Spell Resistance: Yes


The touched target is cured of all ability damage, ability drain, negative levels, health loss, blinding, deafening, disease, poison, nausea, sickenedness, and paralysis. The target is cured of Energy Pool and Energy Per Round reduction, up to a maximum amount equal to the number of points of energy spent to cast Greater Healing. If the type of power you used to create this weave is different from a type of power the target possesses, they are cured of all Energy Pool and Energy Per Round reduction instead. The target also regains any Supernatural abilities lost due to Severing.

True Power Only: If True Power is used to create this weave, the target is also cured of Confusion, Insanity, Feeblemindedness, Dazed, and Stunned status. However, the target permanently loses 1 point of Wisdom.



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Foxwarrior's Homebrew (716 Articles)
Foxwarriorv
AuthorFoxwarrior +
ElementsEarth, Fire, Water, Air, Spirit +
Identifier3.5e Weave +
PrerequisiteBattle Healing, Basic Earth Weaving, Basic Fire Weaving, level 13 +
RangeTouch +
RatingUndiscussed +
SummaryThis form of healing actually stitches stuff together instead of accelerating natural healing. +
TitleGreater Healing +
Typesaidar, saidin, True Power +