Haunted Telekinesis (3.5e Feat)

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Author: Leziad (talk)
Date Created: 9th May 2021
Status: Complete
Editing: Clarity edits only please
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Haunted Telekinesis [General] You have ghostly hands which bothers you, you can make them do useful stuff though.Prerequisites: Must be able to cast 1st level necromancy spells.Benefit: You gain an Haunted Oracle CursePathfinder, using your character level as your curse level. If you are an oracle with the haunted curse, you count as 2 levels higher for the purpose of receiving the benefit of that curse.

Additionally you may treat telekinesis-based spells as part of the necromancy school when beneficial. Special: You cannot take this feat if you have the Haunted flaw.



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Leziad's Homebrew (4430 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be able to cast 1st level necromancy spells. +
RatingUndiscussed +
SummaryYou gain the haunted curse and treat some telekinesis-like feats as necromancy spells. +
TitleHaunted Telekinesis +
TypeGeneral +