Imp, Buff (3.5e Monster)
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|Size/Type:||Tiny Outsider (Evil, Extraplanar, Lawful)|
|Hit Dice:||2d8 (11 hp)|
|Speed:||30 ft. (6 squares)|
|Armor Class:||15 (+2 size, +3 natural), touch 10, flat-footed 15|
|Attack:||Slam +8 melee (1d3+4)|
|Full Attack:||Two slams +8 melee (1d3+4)|
|Space/Reach:||2-1/2 ft./0 ft.|
|Special Attacks:||spell-like abilities|
|Special Qualities:||damage reduction 5/chaos or good or silver, darkvision 60 ft., fast healing 1, resistance to fire 5|
|Saves:||Fort +4, Ref +3, Will +4|
|Abilities:||Str 18, Dex 10, Con 13, Int 10, Wis 12, Cha 14|
|Skills:||Disguise +9, Hide +13, Listen +8, Move Silently +5, Profession (Barrister) +7, Spellcraft +5, Spot +8, Survival +8|
|Feats:||Puffness, Buff BodyB|
|Environment:||A lawful evil-aligned plane|
|Organization:||Solitary, Press (3-9)|
|Alignment:||Always lawful evil|
|Advancement:||3–5 HD (Tiny)|
A buff imp stands almost 2 feet tall and weighs about 18 pounds, covered in reddish skin. Their wings are atrophied, while their bodies are freakishly muscular for their size. Some have small spikes or nubs protruding from their skin. Some look more humanoid in appearance, while others are more goblin-like or animalistic.
A buff imp attacks with its hard little fists. If it takes damage and can't finish off an opponent quickly, it may try to bargain... or run away barring that.
A buff imp's tiny wings allow it to take half damage from falling so long is it is not held immobile, entangled or unconscious.
Buff imps can be used as familiars for lawful evil spellcasters with the Improved Familiar feat and at least caster level 3rd.
|Alignment||Always lawful evil +|
|Author||Ganteka Future +|
|Challenge Rating||1 +|
|Environment||A lawful evil-aligned plane +|
|Identifier||3.5e Monster +|
|Level Adjustment||— +|
|Prerequisite||Improved Familiar, caster level 3rd. +|
|Subtype||Evil +, Extraplanar + and Lawful +|
|Title||Imp, Buff +|