Innate Invisibility (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Adopter: Surgo (talk)
Original Author: Red Rob (talk)
Date Created: 8/13/2013
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Innate Invisibility [Elemental, Skill] You can conceal yourself from the world.Prerequisites: Must have the [Air] subtype Benefits: This is a skill feat that scales with your ranks in Hide.

  • 0 ranks: You gain +3 to Move Silently and Hide checks.
  • 4 ranks: Whenever you take no actions during your turn you become Invisible at the end of your turn. This invisibility ends when you take an action.
  • 9 ranks: You can become Invisible as a Standard action at will. This Invisibility ends when you attack any creature, as per the invisibility spell.
  • 14 ranks: You are now permanently Invisible, except in shadowy illumination (when you would receive concealment due to poor lighting).
  • 19 ranks: You are now permanently Invisible.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

AdopterSurgo +
Article BalanceVery High +
AuthorRed Rob +
Identifier3.5e Feat +
PrerequisiteMust have the [Air] subtype +
RatingUnrated +
SkillHide +
SummaryYou can conceal yourself from the world. +
TitleInnate Invisibility +
TypeElemental + and Skill +