Jumping Devil

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Author: [[User:|]] ([[User talk:|talk]])
Date Created:
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Size/Type: Medium Outsider (Chaotic, Extraplanar, Devil)
Hit Dice: 3d8+3 (15 hp)
Initiative:
Speed: 40 ft.
Armor Class: , touch , flat-footed
Base Attack/Grapple: +2/
Attack: Claw + (1d6+2)
Full Attack: 2 Claws +(1d6+2) and Bite
Space/Reach: 5 ft./5 ft.
Special Attacks: Spell-like Abilities, Join The Party
Special Qualities: DR 5/lawful, SR 13, Immunities (Fire, Poison, Mind-Affecting Effects), Resistance to Cold, Acid and Electricity Resistance 10
Saves: Fort +3, Ref +8, Will +5
Abilities: Str 15, Dex 20, Con 11, Int 13, Wis 14, Cha 18
Skills:
Feats:
Environment: Any urban or Nine Hells Of Baator
Organization: Pair, Group (2-5 Jumping Devils) or Army (El Diablo and 100 Jumping Devils)
Challenge Rating: 4
Treasure: None
Alignment: Always Chaotic Neutral
Advancement: 7-12 HD (Large), 13-18 HD (Huge), 18-23 HD (Gargantuan), 23-30 HD (Colossal)
Level Adjustment: +0


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Facts about "Jumping Devil"
AlignmentAlways Chaotic Neutral +
Challenge Rating4 +
EnvironmentAny urban or Nine Hells Of Baator +
Level Adjustment+0 +
RatingUndiscussed +
SizeMedium +
SubtypeChaotic +, Extraplanar + and Devil +
TitleJumping Devil +
TypeOutsider +