Keen Blood (3.5e Blood Spell)
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Necromancy | |
Level: | Bloodcaster 5 |
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Components: | V, S |
Casting time: | 1 standard action; (1 full-round action) |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature |
Duration: | 1 round/level |
Saving Throw: | Fort negates |
Spell Resistance: | Yes |
It was a weird and painful sensation. It was like his blood was transformed into a shredder, and then spread through his entire body.
Normal Casting
This spell is similar to Sharp Blood, but the target suffers one point of Constitution damage per round (instead of usual damage). The spell is stopped if the target recover any amount of ability damage (with a spell or otherwise), but magical healing that doesn't restore ability damage or drain has no effect.
Spell Fatigue: 5
HP Cost: 9
Ritual Casting
As above, but the damage cannot be stopped by magical healing. The spell will run its course unless dispelled.
Spell Fatigue: 7
HP Cost: 13
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