Last to Fall (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 7-13-11
Status: Complete
Editing: Clarity edits only please
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Last to Fall
White Raven (Stance)
Level: 7
Prerequisite: Need three White Raven maneuvers
Initiation Action: Swift Action
Range: Personal
Target: Self
As long as you remain standing, your allies will not die. Even if they take you out, you'll not leave without giving something back to the team.

While you are in this stance, any allies in 100 feet cannot die from hit point loss or ability damage or drain. They fall unconcious as is normal when appropriate, but they remain in a dying state no matter how much damage they took. Attacks which kill without dealing damage and effects which destroy the body can still kill them. This effect remains until you go unconcious, at which point they die as normal.

If you are killed while in this stance, your body releases all its life energy to your allies in a dramatic flash, which deals the effect of a mass heal spell whose caster level is your initiator level. Your body disperses into light if you choose to use this option.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesWhite Raven


Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineWhite Raven +
Identifier3.5e Maneuver +
Level7 +
RatingUndiscussed +
SummaryAllies do not die from hit point or ability damage while you are in this stance, and you release a healing burst on death. +
TitleLast to Fall +
TypeStance +