MIB (3.5e Feat)

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Author: Nosrac (talk)
Date Created: 1 August 2014
Status: Finished
Editing: Spelling and Grammar only, please.
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MIB [Archetype] Prerequisites: LawfulBenefit: See below Special: Upon taking this feat the target suffers a -4 to their charisma. Additionally, MIBs tend to die in tragic accidents and suffer a -2 to reflex saves."

Archetype Feat Bonuses are based on HD.

  • 1 HD: MIBS become outsiders they gain dark vision and are not affected by spells or abilities which target humanoids, but are effected by abilities that target outsiders. MIBs native plane is the astral plane. Additionally, upon death a MIBs body and worn gear decomposes within 1 minute making any efforts to bring them back impossible.
  • 3 HD: Mindlink (as spell) with 1 willing target per character level per day. (The target must have a shared goal) Caster level equals character level.
  • 8 HD: Modify Memory (as spell) once per target/day. Caster level equals character level.
  • 15 HD: Teleport object 1/week. Caster level equals character level.



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Facts about "MIB (3.5e Feat)"
Article BalanceVery High +
AuthorNosrac +
Identifier3.5e Feat +
PrerequisiteLawful +
RatingUnrated +
SummaryWho are they and why do they do what they do? +
TitleMIB +
TypeArchetype +