Magic Beverage (3.5e Spell)

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Author: the bluez in the dungeon (talk)
Date Created: 26/07/2021
Status: Complete
Editing: Clarity edits only please
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Magical Beverage
Transmutation
Level: Bard 1, Beer 1
Components: V, S, M
Casting time: 1 standard action
Range: Touch
Target: An alcoholic beverage
Duration: 1 day
Saving Throw: None
Spell Resistance: No

There's nothing better in the morning than beer to fight a drinking night.

You imbibe alcohol with healing potency: the beverage heals 1d10 to anyone who drinks it and gives a +2 bonus to the next Fortitude save (+4 if the save is to avoid alcohol intoxication or other ill effects).

Material Component: An alcoholic drink.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Template:3.5e Beer Domain Breadcrumb

the bluez in the dungeon's Homebrew (739 Articles)
the bluez in the dungeonv
Article BalanceModerate +
Authorthe bluez in the dungeon +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelBard 1 + and Beer 1 +
RangeTouch +
RatingUndiscussed +
SchoolTransmutation +
SummaryTransform normal ale in magical ale. +
TitleMagic Beverage +