Mantra Focus (5e Subclass)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Author: Ghostwheel (talk)
Date Created: July 27 2019
Status: Complete
Editing: Clarity edits only please
Rate this article
Discuss this article

Mantra Focus

Your ability to focus your mind is unrivaled, allowing yourself to change the way your body acts.

Mantra of Biofeedback[edit]

At 3rd level, you gain the ability to cast the heroism spell on yourself as a bonus action by spending one power point, with Wisdom being your spellcasting ability modifier. The number of temporary hit points you gain from this feature are increased by two at levels 5, 11, and 17.

In addition, a number of times equal to your Wisdom modifier, you can meditat for five minutes at the end of a short rest to regain a number of power points equal to your Wisdom modifier (minimum one). You regain expended uses of this ability at the end of a long rest.

Mantra of Speed[edit]

By 11th level you can force your mind to gain greater speeds, allowing to move faster than is humanly possible. You gain the ability to cast the haste spell on yourself as a bonus action by spending five power points.

Mantra of Inconspicuousness[edit]

Beginning at 18th level, can move in such a way as you disappear from sight, moving into the blind spot of creatures. You gain the ability to cast the greater invisibility spell on yourself as a bonus action by spending nine power points.

Back to Main Page5eClassesSubclasses

Ghostwheel's Homebrew (347 Articles)
AuthorGhostwheel +
Identifier5e Subclass +
RatingUndiscussed +
SummaryYou can enter a state of hyper-focus to allow your body to function in ways others couldn't. +
TitleMantra Focus +