Necroquest (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 3-6-21
Status: Complete
Editing: Clarity edits only please
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Necroquest [General] And so you shall not rest until your quest is complete.Prerequisites: Animate Dead as a spell known or spell-like abilityBenefit: You can perform a ritual on any willing or controlled undead over the course of 10 minutes, granting it a "quest". It knows a specific task it must complete and for the purposes of following said task it has a minimum Intelligence of 10. It requires no further orders, and while it can be interrupted or have the task delayed if not otherwise following commands to stay put it will seek to fulfilled its quest, up to the point the task becomes impossible or the task is completed. You can choose to dismiss any quest as a standard action from any range.

If you animate dead as a spell able to be cast, if you would die you can cast it upon your own body as a free action even outside of your turn. The following round you rise as an undead (either a skeleton or zombie) counting your class levels as hit dice, and ignoring the usual spell caps on HD. You must have the appropriate amount of material components on you as needed. You are mindless as normal, but have a quest set for yourself upon death which you will follow. Typically this is "get revenge on your killer" or "run to the nearest cleric for revival, and submit to self destruction".



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Eiji-kun's Homebrew (5607 Articles)
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Article BalanceUnquantifiable +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteAnimate Dead as a spell known or spell-like ability +
RatingUndiscussed +
SummaryYou can grant undead an overriding quest, or yourself if you happen to fall in battle. +
TitleNecroquest +
TypeGeneral +