Night Howl (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Author: Eiji-kun (talk)
Date Created: 6-12-11
Status: Complete
Editing: Clarity edits only please
Rate this article
Discuss this article

Night Howl
Wild Moon (Strike) [Fear, Mind-Affecting]
Level: 4
Prerequisite: Need two Wild Moon maneuvers
Initiation Action: Standard Action
Range: 30 ft.
Area: Cone Shaped Burst
Duration: 1 round/level or 1 round; see text
Saving Throw: Will partial


Your release a baleful howl which triggers an instinctive fear of wild beasts in others. Creatures who fail their save become frightened for 1 round per level. If the Will save succeeds, the creature is shaken for 1 round.

This is a supernatural maneuver.

Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesWild Moon

Eiji-kun's Homebrew (5520 Articles)
AuthorEiji-kun +
DescriptorFear + and Mind-Affecting +
DisciplineWild Moon +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryDrive your enemies into mindless fear with a terrifying howl. +
TitleNight Howl +
TypeStrike +