Orator (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Author: Parakee (talk)
Date Created: October, 2011
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
Rate this article
Discuss this article

This feat is intended to be used with the Tome of Prowess skill system.

Orator [Prowess] You know the secrets behind keeping a crowd's attention.Prerequisites: Affability 6+ ranksBenefit: You may use an affability check to fascinate your targets by taking two full-round actions. Everyone within 20 feet must make a psychology check with a DC equal to your affability modifier plus 10. If they fail, they are fascinated until you stop talking. Every minute since the beginning of the effect, they can attempt to break free of the trance and reroll their check to resist. Each time they fail a check to resist, they fall deeper into the trance and take a cumulative −3 penalty to all attempts to break free. This penalty lasts only as long as the trance is maintained.

Back to Main Page3.5e HomebrewCharacter OptionsFeats
Back to Main Page3.5e HomebrewSourcebooksTome of ProwessCharacter Options

Facts about "Orator (3.5e Feat)"
Article BalanceHigh +
AuthorParakee +
Identifier3.5e Feat +
PrerequisiteAffability 6+ ranks +
RatingUnrated +
SummaryYou are a verbal artist. +
TitleOrator +
TypeProwess +