Poisoned (3.5e Condition)
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When poisoned in dungeons and dragons, the target usually suffers some sort of ability damage or drain or some negative effect. However there is no effect on the target for being poisoned overall.
A creature who fails either the first or second save against a poison gains the poisoned condition for a number of rounds equal to 1/2 the poison's DC.
A poisoned creature takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Additionally if a spellcaster or manifester the character if using spells or powers must make a DC 15 + spell/power level concentration check or lose the spell/power.