Power Word Stasis (3.5e Spell)
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Transmutation | |
Level: | Sorcerer/Wizard 8 |
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Components: | V |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature with 150 hp or less |
Duration: | See text |
Saving Throw: | None |
Spell Resistance: | Yes |
STOP!
You utter a single word of power that causes one creature of your choice to be frozen in time as per temporal stasis, whether the creature can hear the word or not. The duration of the spell depends on the target’s current hit point total. Any creature that currently has 151 or more hit points is unaffected by power word stasis. Being afflicted by this effect grants immunity to further power word stasis effects for 1 round after they are released.
Hit Points | Duration |
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50 or less | 1 hour |
51–100 | 5 rounds |
101–150 | 1 round |
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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