Pressing Wall (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: IGTN (talk)
Date Created: 7/18/2010
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Pressing Wall
Eternal Glacier (Strike)
Level: 5
Prerequisite: Two Eternal Glacier maneuvers
Initiation Action: Standard
Range: Melee Attack
Targets: All enemies in range
Saving Throw: Fortitude Negates

You carve through your enemies like a glacier carves a canyon

When you initiate this maneuver, move using any of your speeds except flying, in a line that turns no more than 90 degrees. Make a single melee attack for normal damage against each creature you threaten over the course of the move except for those whom your threatened area leaves when you move your first square. You may move through any creature you hit. Each creature you hit takes normal damage, and must make a fortitude save (DC 15 + your Constitution modifier) or be fatigued



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial Disciplines -> Eternal Glacier

Article BalanceHigh +
AuthorIGTN +
DisciplineEternal Glacier +
Identifier3.5e Maneuver +
Level5 +
RatingUndiscussed +
SummaryAdvance and attack all enemies you pass, those hit save or fatigued +
TitlePressing Wall +
TypeStrike +