Publication:Libris Mortis

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Libris Mortis
Libris Mortis.jpg
System: Dungeons and Dragons 3.5e 
Abbreviation: LbM, LM 
Author: Andy Collins, Bruce R. Cordell 
Publisher: Wizards of the Coast 
Item Code: 179240000 
Publication Date: October 2004 
Format: Hardcover 
Page Count: 192 
ISBN-10: 0-7869-3433-6 
Price: $29.95 ; C$44.95
Product Blurb
Nightmares from Beyond the Grave

Hushed voices tell spine-chilling tales of encounters with the walking dead and other unliving horrors. No other creatures have evoked such fear and fascination as this dreadful menagerie of malevolent spirits and mindless shells.

This supplement for the D&D game presents a comprehensive overview of the undead. You’ll uncover information for creating, customizing, and combating undead characters and monsters -- including strategies and tactics commonly employed by undead and those who hunt them. Libris Mortis: The Book of Undead also provides new rules, feats, spells, and prestige classes, along with a host of new monsters and monster templates.

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.


Name Page Number Description
Baleful Moan 24 Your hollow cry strikes fear into the hearts of the living.
Bolster Resistance 25 Undead you raise or create are more resistant to turning than normal.
Contagious Paralysis 25 Your paralyzing attack is contagious.
Corpsecrafter 25 Undead you raise or create are tougher than normal.
Corrupted Wild Shape 25 You have learned to use the necromantic energy that powers your undead form to overcome the inability of undead creatures to wild shape.
Daunting Presence 25 You are skilled at inducing fear in your opponents.
Deadly Chill 25 Undead you raise or create deal more damage than normal.
Death Master 26 Foes are especially afraid of your critical hits.
Destruction Retribution 26 Undead you raise or create harbor a retributive curse that is unleashed if they are destroyed.
Divine Accuracy 26 You can channel positive energy to give your allies' melee attacks another chance to strike true against incorporeal creatures.
Empower Turning 26 You can turn or rebuke greater numbers of undead with a single turning attempt.
Empowered Ability Damage 26 Your ability damage (or ability drain) special attack is more potent than normal.
Endure Sunlight 26 Your vulnerability to sunlight is reduced.
Enduring Life 26 You can ignore the effect of negative levels for a short time.
Energize Spell 26 Your spells channel positive energy to deal extra damage to undead creatures, but are less effective against other opponents.
Enervate Spell 26 Your spells channel negative energy to deal extra damage to undead creatures, but are less effective against unliving opponents.
Eviscerator 26 The allies of your foes are especially afraid of your critical hits.
Fell Animate 26 Living foes slain by your spell may rise as zombies.
Fell Drain 27 Living foes damaged by your spell also gain a negative level.
Fell Frighten 27 Living foes damaged by your spell are also shaken.
Fell Weaken 27 Living foes damaged by your spell are also weakened.
Ghost Scarred 27 You are adept at fighting incorporeal undead.
Ghostly Grasp 27 You can handle corporeal objects even while corporeal.
Graft Flesh 27 You can apply a certain type of graft to other living creatures or to yourself.
Hardened Flesh 27 Undead you raise or create can better handle themselves in a fight.
Heighten Turning 27 You can affect more powerful undead with your turning or rebuking attempts.
Improved Energy Drain 27 You draw extra power from your energy-drained victims.
Improved Paralysis 27 You are better at paralyzing your victims.
Improved Toughness 27 You are significantly tougher than normal.
Improved Turn Resistance 27 You have a better than normal chance to resist turning.
Lasting Life 28 You can shed negative levels with an act of will.
Life Drain 28 You drain additional life energy from your foes.
Lifebond 28 Select a specific living creature that is friendly to you. You create a special bond with that creature.
Lifesense 28 You see the light that all living creatures emit.
Mother Cyst 28 You gain the ability to cast necrotic cyst spells by growing a cyst of your own.
Necromantic Might 28 Undead you control gain benefits when they are near you.
Necromantic Presence 28 Undead you control are harder to turn when they are near you.
Necropotent 29 Your special melee or ranged attack with one type of weapon is especially effective against undead.
Necrotic Reserve 29 You are not immediately destroyed when your hit points fall to 0 or lower.
Nimble Bones 29 Undead you raise or create are faster and more nimble than normal.
Positive Energy Resistance 29 You are resistant to the damage dealt by positive energy effects.
Profane Lifeleech 29 You can channel negative energy to draw the life force from nearby living creatures.
Profane Vigor 29 You can channel negative energy to heal nearby undead allies of physical damage.
Quicken Manifestation 29 You can manifest from the Ethereal Plane with a moment's thought.
Quicken Turning 29 You can turn or rebuke undead with a moment's thought.
Requiem 29 Your bardic music affects undead creatures.
Sacred Vengeance 30 You can channel energy to deal extra damage against undead in melee.
Sacred Vitality 30 You can channel positive energy to gain protection from damage to your abilities or your life force.
Spell Drain 30 You can cast any spell that you drain from a creature's mind.
Spurn Death's Touch 30 You can channel divine energy to remove some of the harmful effects of attacks made by undead creatures.
Stitched Flesh Familiar 30 When you are ready and able to acquire a new familiar, you may choose to gain a stitched flesh familiar.
Tomb-Born Fortitude 30 The power of undeath taints you, body and soul. Its power has hardened your flesh and given it the foul look of the grave.
Tomb-Born Resilience 30 The power of undeath taints you, deadening your mind and body to the effects of mind-controlling magic, poison, and disease.
Tomb-Born Vitality 31 The power of undeath taints you, body and soul. Its power has removed your need to sleep and eat.
Tomb-Tainted Soul 31 Your soul is tainted by the foul touch of undeath.
Undead Leadership 31 You gain the service of loyal undead followers.
Unquenchable Flame of Life 31 You are hardened to the attacks of the undead.
Vampire Hunter 31 Your knowledge of vampires has given you the extraordinary ability to detect subtle signs of their presence and to resist their dominating gaze ability.

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Facts about "Libris Mortis"
AbbreviationLbM + and LM +
AuthorAndy Collins + and Bruce R. Cordell +
ISBN0-7869-3433-6 +
Item Code179240000 +
Media TypeHardcover +
Page Count192 +
Publication DateOctober 2004 +
PublisherWizards of the Coast +
SystemDungeons and Dragons 3.5e +
TitleLibris Mortis +