Publication:Night of the Seven Swords

From Dungeons and Dragons Wiki
Jump to: navigation, search
[  Night of the Seven Swords]
Seven swords.jpg
System: Dungeons and Dragons 1e
Levels: 4 – 6 
Author: Jon Pickens, David “Zeb” Cook, Harold Johnson, Rick Swan, Ed 
Publisher: TSR 
Publication Date: 1986 
Format: Paperback 
Page Count: 48
Product Blurb
While Maeshi province revels in the festival spirit, clouds gather over the political scene. Two warlords are vying for control of this otherwise peaceful place, and you are guests of one of them. Sun Temple officials have offered complete support to the faction which successfully travels to Ito-jo Castle (said to hold relics of great importance to the Sun Temple), brings them back safely, and returns them to the Inn of the Globefish.

The plan is laid before you. You are to leave immediately under secrecy for the castle of the Ito clan, also known as the Seven Swords Clan. Find the relics, and return them to the renowned inn Doi no Fugu. Extreme caution is needed here, for your warlord's rival must not hear of this!

Is the castle really haunted? What lies in the caverns beneath it? Will Korimori's troops discover your plan and try to wrest the relics from you, should you even get that far? What will you find at the Inn of the Globefish? Come, honorable stranger- the Seven Swords await!

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.

Plot Summary[edit]

Night of the Seven Swords includes four linked scenarios. The player characters must penetrate a haunted castle to retrieve several relics from the castle, but the forces of Lord Korimori try to stop their efforts.

Night of the Seven Swords concerns a rivalry between two clans, a haunted castle, and a box of relics. After an encounter in which the party is required to be suitably honorable, the characters explore the haunted castle of Ito-Jo. After attaining their objective in the castle, the characters must make a delivery, while avoiding the machinations of their lord's rival.

Night of the Seven Swords details another provide in the world presented in the original Oriental Adventures.

Publication History[edit]

OA2 Night of the Seven Swords was published by TSR in 1986 as a 48-page booklet with an outer folder. The module was written by Jon Pickens, David “Zeb” Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie, with cover art drawn by Clyde Caldwell and interior art by James Holloway.

OA2 is the second adventure produced for Oriental Adventures and is suggested for a party of 6–8 level 4–6 player characters. The module comes in the form of a 48-page booklet inside a 3-part wraparound cover that can be used as a Dungeon Master's (DM) screen. The inside cover shows the plans to the castle Ito-Jo, presented in the "exploded view" previously used in the Dungeoneer's Survival Guide. The cover also has a more conventional groundplan of the dungeon beneath the castle, and of an inn which is featured in the adventure. A full-color map of Maeshi Province is seen on the outside of the cover, visible to the players when the cover is stood up as a DM's screen. The booklet begins with a 3-page background section that details the geography and history of Maeshi province, followed by information for the DM and notes on setting up the adventure.

Template:Publication Breadcrumb/1e Adventures

AuthorJon Pickens +, David “Zeb” Cook +, Harold Johnson +, Rick Swan + and Ed +
Maximum Level6 +
Media TypePaperback +
Minimum Level4 +
Module CodeOA2 +
Page Count48 +
Publication Date1986 +
PublisherTSR +
SystemDungeons and Dragons 1e +
TitleNight of the Seven Swords +