Publication:Renegade Cleric's Tome/Acclimatize

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Acclimatize
Transmutation
Level: Drd 3
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: One creature per caster level
Duration: 1 hour/level (see text)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

This spell renders the subjects virtually immune to damage from normal extremes of heat and cold. It offers no protection, however, against magical or other attacks that use heat and cold. Thus, a person protected by acclimatize could stroll comfortably in the arctic without any special protection, but would take full damage from the breath weapon of a white dragon. This spell is especially useful to those who plan to venture into the ocean depths, where extreme cold is a constant problem. The spell absorbs 12 points of damage each round from environmental effects that have no supernatural, extraordinary or spell-like source. Divide the duration evenly among the targets of the spell.



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Back to Main Page3.5e Open Game ContentRenegade Cleric's Tome

ComponentV +, S + and DF +
LevelDrd 3 +
RangeTouch +
SchoolTransmutation +
SummaryRenders subjects virtually immune to damage from normal extremes of heat and cold. +
TitleAcclimatize +