Rafujiin (3.5e Race)

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Author: the bluez in the dungeon (talk)
Date Created: 27/06/2022
Status: Complete
Editing: Clarity edits only please
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Rafujiin[edit]

Spirits of the winds of war that have assumed a corporeal, humanoid form.

Personality[edit]

Arrogant, violent and belligerent, rafujiins are born of the winds of war, with a deep connection with loud noise. They thirst for battle and physical confrontation, and much of their culture is centered around conflict. This makes them very confrontational in almost all aspects of life.

Physical Description[edit]

Built as strong humans with ogre-like features, such as pointed ears, small tusks and horns (one or two), which betray their supernatural nature. They have skin of monochrome tonality, with colors such as solid red, blue, green, yellow or orange. They grow wild hair and have eyes color-changing as the sky. Most notably they have drum-like shoulders which vibrates when they yell, helping them to sound louder. They also have additional canals in their throat that also help them produce louder noises from their powerful lungs.

Relations[edit]

Most contacts with other races and cultures are violent, a result of their nature. They are sometimes employed as mercenaries, but prideful, untrustworthy ones. They often despise those races they consider weak.

Alignment[edit]

Almost all rafujiins are chaotic, but other alignments are also present among them.

Lands[edit]

They live on windy mountains or plains, or travel by boat on the sea, often inhabiting islands.

Religion[edit]

War-minded rafujiins worship gods of conflict and violence, often in accordance with their alignment. All of them at least pay respect to the force of wind in some way.

Language[edit]

They know Auran as an innate language, and Common for the purpose of trading as mercenaries.

Names[edit]

They have boastful names, rich of epithets which signify power and strength.

Racial Traits[edit]

  • Humanoid (Spiritfolk): Born of spirits of the wind and violence, they are magical humanoids. 
  • Medium: As a Medium creature, a rafujiin has no special bonuses or penalties due to its size.
  • Rafujiin base land speed is 30 feet.  
  • Booming Voice (Su): Thanks to their incredible connection to winds they can produce amazing effects. Once per hour they may shout as a standard action, choosing to affect a cone of 30 feet or a circular area centered on them of 20 feet of radius. Everyone in the area, except the rafujiin, suffer 1d4, + 1d4 per every 5 HD the rafujiin has, of sonic damage, and is deafened for one minute, unless they pass a Fortitude save (DC is 15 + half the rafujiin's HD). Instead of this effect they may, as a swift action, speak with a powerful voice for one round, making themselves heard to everyone for 400 feet, + 40 ft per HD, and gaining a circumstantial +4 to checks made by emitting voice or +2 to the DC of sound-based effects. After this they are weakened for one minute, receiving a -2 to to any check and DC of effects based on sound they use. Caster level is their HD. 
  • Long Breath (Ex): They can hold their breath for a number of round equal to 3 x their Constitution score and receive a +2 bonus to saving throws against inhaled effects. 
  • Air Affinity (Ex): They count as creatures with the Air subtype for requirements. They count as a one size larger for the purpose of interacting with air effects and wind. They have air resistance 5[1]
  • War Trained: Rafujiin have a special call for arms, and learn from a young age to wield and use a weapon. They gain free proficiency in the winged spear. If they are already proficient with it at level one, they gain a +1 competence bonus to attacks made with the spear. 
  • Wind Shout: When using the Intimidate skill to demoralize, they may affect creatures within 30 feet, if they are able to hear them.
  • Automatic Languages: Common, Auran
  • Bonus Languages: Any, except for secret ones
  • Favored Class: Any
  • Level Adjustment: +0
  • Effective Character Level: 1

Pathfinder Options[edit]

For Pathfinder games, rafujiins have a +2 to either Strength or Constitution.


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the bluez in the dungeon's Homebrew (740 Articles)
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  1. Alternatively, if you don't use this rule, give them 5 resistance to Sonic damage
Facts about "Rafujiin (3.5e Race)"
Authorthe bluez in the dungeon +
Effective Character Level1 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability AdjustmentsNone +
RatingUndiscussed +
SizeMedium +
SubtypeSpiritfolk +
SummarySpirits of the winds of war that have assumed a corporeal, humanoid form. +
TitleRafujiin +
TypeHumanoid +