Resist and Bite (3.5e Maneuver)

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Author: SecondDeath777 (talk)
Date Created: 21 February 2018
Status: Is Level 7 too low?
Editing: Clarity edits only please
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Resist and Bite
Iron Heart (Stance)
Level: 7
Prerequisite: Three Iron Heart Maneuvers
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Stance
Saving Throw: N/A
"I hope it's everything you've dreamed of... So, have at it then! Come and get the first real fight you've had in fifty years you dickless cowards." -Integra Fairbrook Wingates Hellsing

While this stance is active, the initiator becomes an iron pillar of will. They fall under the effects of Last to Fall, or Why Won't You Die if they already have Last to Fall, or Can't Die, Won't Die if they already have that, or they gain DR 8/- and Fast Healing 5 if they already have that. In addition, they become immune to nonlethal damage, fear, pain, Daunt, and anything that would prevent them from fighting that isn't death. This list includes, but is not limited to, paralysis, compulsions to stand down, an ability score that isn't Constitution reaching zero, sleep effects, etc.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesIron Heart

Article BalanceVery High +
AuthorSecondDeath777 +
DisciplineIron Heart +
Identifier3.5e Maneuver +
Level7 +
RatingUndiscussed +
SummaryNever surrender. Never falter. Death is your only rest. +
TitleResist and Bite +
TypeStance +