Sand Claw (3.5e Soulmeld)

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Author: the bluez in the dungeon (talk)
Date Created: 21/12/2020
Status: Completed
Editing: Clarity edits only please
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Sand Claw
Classes: Totemist
Chakra: Hands, Totem, Waist
Saving Throw: Fortitude

A scorpion claw made of sand is shaped onto your dominant hand.

You gain a claw attack, that deals damage equal 1d6 + Strength modifier. It works as a primary attack.

Essentia: Per every point of essentia invested you deal 1 extra damage with the claw.  

Chakra Bind (Hands)

The sand-like claw become black as obsidian.

You gain the Improved Grapple feat for your claw. The claw's extra damage is now essication damage. 

Chakra Bind (Waist)

A scorpion tail made of sand grows out of your back.

You may use the tail to attack, with a touch attack, a creature you are grappling with. It doesn't deal damage but you inject a poison. The target must make a Fortitude save (DC is 10 + amount of essentia invested + Constitution modifier). On a failed save it suffers 1d4 of Consitution damage, + 1 per two points of essentia invested in this soulmeld, as primary damage. There's no secondary damage. This is a secondary attack with a -2 to attack rolls. 

Chakra Bind (Totem)

Your body remains unchanged, but your mind is infused with the psionic abilities of chekryans.

You may use the power inconstant locationSa one time per encounter + one extra time per 2 essentia points invested in this soulmeld.

As a swift action, at the start of your turn, you may move up to your land speed, and no more than that, via teleportation, together with objects that you wear, transport or wield, up to your maximum load. You may not use this power two times during the same round.

You may then, take all the other actions you can take in a round.


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Article BalanceHigh +
Authorthe bluez in the dungeon +
ClassTotemist +
Identifier3.5e Soulmeld +
RatingUndiscussed +
SummaryThe force of the chekryanSa is yours to use. +
TitleSand Claw +
TypeHands +, Totem + and Waist +