Sniping Specialist (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Amdillae (talk)
Date Created: 22 July 2015
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Sniping Specialist [Fighter, Tactical] Prerequisites: BAB +5, Weapon Focus (any ranged weapon)Benefit: You gain several tactical enhancements to sniping, as shown below.

  • Power Sniper: You are able to take a standard action as a part of your sniping attack rather than just taking a single attack. You can only use Power Sniper during your own turn.
  • Sniping Opportunist: If you succeed on a sniping attack during your own turn you can take a -20 penalty on your Hide check to conceal yourself after taking any attacks of opportunity with a ranged weapon until the start of your next turn.
  • Prime Sniping Position: If you succeeded on a sniping attack during your previous turn you may move at half your speed with a -20 penalty on your Hide check before making a sniping attack during your turn.




Back to Main Page3.5e HomebrewCharacter OptionsFeats

Article BalanceHigh +
AuthorAmdillae +
Identifier3.5e Feat +
PrerequisiteBAB +5 + and Weapon Focus (any ranged weapon) +
RatingUndiscussed +
SummaryYou are focused on injuring others hidden and from a distance +
TitleSniping Specialist +
TypeFighter + and Tactical +