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The query [[:+]] [[Category:3.5e]] [[Category:User]] [[Category:Feat]] [[Article Balance::Moderate]] was answered by the SMWSQLStore3 in 0.0297 seconds.


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NameTypeDescriptionPrerequisites
Liquid OozeMonstrousVampiric effects harm the attacker instead of healing them, and might apply a poison to them if you possess one.Poison Use or possess a natural poison special attack.
Living WeaponMonkYou need no weapon other than your body.Improved Unarmed Strike or a natural weapon that you are proficient with
Lockpicking HairsGeneralYour hair lash is capable of performing feats of legerdemain.Prehensile Hairs Class Features
Logical DeceptionGeneralYou trick people with your smarts, not your charisma, as well as sort out logical inconsistencies in lies. If you're really good, you'll make it seem like a good idea.Int 13, Bluff 4 ranks or Sense Motive 4 ranks
Long Arc ShotFighterShoot and throw farther with better base attack bonus.None
Long ShotFighterAs your eyes become keener, distance between you and your target becomes irrelevant.BAB +1, Spot 4 Ranks.
Lore of the Legendary LandGeneralYou are able to identify lands of note, including magical locations. You also get a discount on magical locations.Int 13 or Wis 13
Lucid RageFuryWhile raging, you gain an Intelligence bonus, can cast spells, and use certain spells.Rage class feature
Lunar HeritageHeritageYou have the blood of moonfolk flowing through your veins.None
LunaticGeneralThrough some trauma your mind is shattered into pieces... the voices in your head mess with your thoughts, but also make it difficult for magic to bind your will.Cha 13
Macho MindMentalYou are scary and know how to protect from fear since you cause itIntimidate 10 ranks, must have successfully intimidated at least 20 different foes within 2 CR of your character level.
Mad BlingGeneralYou gain two additional ring slots or an additional neck slot.None
Mad SkillsGeneralClasses with less than 8+Int skill points gain additional skill points.None
Mage of the Force FistGeneralNone
Mage of the Iron CrossGeneralMetal spells become harder to avoid.None
Magic GunReserveYou can summon a conduit to blast raw magic at enemies.At least one 2nd level evocation
Magic WordGeneralCall a lightning bolt from the heaven by saying a magic word.Must have been visited by an epic level wizard.
Magical AttackerGeneralYour magic guides your hand, and through your intelligent predictions, wisdom based awareness, or sheer force of will, your magic touch attacks find their mark.Base attack bonus +1.
Magical DepthGeneralYou have a +6 higher mental ability for for the purposes of spells per day.Must have spellcasting.
Magical DiscipleGeneralYou have learned basic wizardry, allowing you to cast cantrips.Int 11, Spellcraft 2 ranks
Magical VigorGeneralExpend magic to heal self.Able to cast 1st level spells
Magically AloftSpelltouchedYou float constantly.Exposure to the flylevitate or similar spell, 3 HDs
Magically GiftedGeneralYou are magically gifted, allowing you to use some innate magic.None
Magma BloodMonstrousIgnore side effects of certain cold effects, and deal fire damage to attackers.[Fire] subtype.
Major HandGeneralYour mage hand is much more versatile and functional.Ability to cast mage hand
Major StylingGeneralHave your hair transform into more than just clothing.Hairbinder 1st, Minor Styling
MalconvokerGeneralYou can summon evil creatures no matter your alignment and gain a bonus to bind evil outsiders.Knowledge (The Planes) 4 ranks, Augment Summoning
Maneuver FinesseFighterUse combat maneuvers and sublime maneuvers with dexterity like a pro.Weapon Finesse
Maneuver-Like RefreshFighterIf you have maneuver-like abilities, you can refresh them quicker.At least one maneuver-like ability.
Manifest Scourge AttackGrimYou harness the full power of your Scourge Attack when not transformed.Divine Suffusion
Manifester FocusPsionicChoose a class which does not give full manifesting progression (or none at all), it now gives full or partial progression... for manifester level at least.Manifester Level 5th, Psicraft 4 ranks
Marathon RunnerGeneralYou run for long periods of time.Con 13+
Martial ApprenticeFighterYou count as having full BAB, regardless what you actually have.None
Martial DiscipleFighterGain a new martial discipline known.Initiator level 1st, Wis 13
Martial ExtremistMulticlassFighter and Soulborn level stack for Smite damage and for fighter feat qualification.Incarnum Defense, Weapon Specialization (Any).
Martial TrainingFighterYou treat an exotic weapon as a martial weapon.None
Martial Weapon MasterFighterYou may not wield a gigas giant sword but you your greatsword is just as good.Must be proficient with all martial weapons.
Mass ManifestingGeneralAdd Mass powers to your powers list.Any metapsionic feat
Master Spell CrafterGeneralCreate finely crafted items with spells.3 ranks each in two or more craft skills, or 10 ranks in a single craft skill.
Master of ArmsFighterYou gain proficient with all simple and martial weapons, additionally by practicing with a weapon you can become extremely proficient in it use.None
Master of Land, Sky, and SeaMetamagicApply the Animal of the Land, Animal of the Sea, or Skyfish templates on your summons.None
Master of ManyFighterYou can use any kind of maneuver to qualify for another.Must know at least one maneuver from at least four different disciplines.
Master of SkillsGeneralAll skills become class skills.Int 13 or Human
Masterwork BodyFighterYour body is honed to masterwork levels.None
Mechanical Prosthetic ArmGeneralYou gain an advanced prosthetic arm, which has multiple gadgets built into it.Craft (Technology) 9 ranks, Knowledge (Engineering) 9 ranks
Mediocre ManeuverMetamaneuverYou can make your maneuvers reliable but unimpressive.None
Mediocre SpellMetamagicYou can make your spells reliable but unimpressive.Ability to cast 1st-level spells.
Meditation on SlaughterEssenceYou meditated on the concept of slaughter, allowing you to redirect your essence by basing yourself on your perception.Signature Weapon, have an essence point pool.
Medium Armor MasteryFighterYou are good with the middle child of the armor family, drawing benefits from both sides.Proficiency in Medium armor.
Meldshaper ExpertTacticalGain abilities Essentia Fluctuation and Incarnum Marking.BAB +4, Essentia Pool 2, Ability to shape Soulmeld.
Melee Arrow StyleFighter, TacticalUse arrows as melee weapons, and other melee options for the bow and crossbow.Must be proficient in at bows or crossbows, BAB +1.
Melodic FightingFighterYour performing style emphasizes martial rhythms and you combine fighting with art.BAB +3, Perform 4 ranks, bardic music class feature or similar feature.
Metamagic SavantMetamagicUse Charisma in place of Intelligence for metamagic feat prerequisites.Improved Metamagic, Caster Level 10th, Charisma 20
MeteorologistGeneralYou can predict the weather and are resistant to it.Survival 4 Ranks, Knowledge (Nature) 1 Rank
Middling SpellcasterGeneralYour novice spellcasting abilities improve to middling spellcasting.Character level 12, Novice Spellcaster
Midnight MeldshapingIncarnumUse essentia to increase your meldshaper level.Con 13, ability to shape soulmelds
Mimetic ExpertFighterYou can use the mimetic enhancement better than most people.Bab +1
MinimapVideogameYou always know the general layout of the surrounding area and what is aroundNone
Mire TreaderGeneralYou can swim through certain partially liquid substances as if it were water.Athletic Feat; Skill Focus (Swim); Swim 10 ranks; Master Swimmer Feat.
Missile DeflectionFighterYou gain a deflection bonus to AC against ranged attack, and may destroy incoming projectiles.Dex 13, Improved Unarmed Strike or Weapon Focus (chosen melee weapon).
Mist DoubleRacialWhen you call for the fog to help you, it may answer in a peculiar way.Foghorn racial trait.
Mist MakerGeneralYou can make fogAbility to use or cast a spell, Spell-like ability, or supernatural ability that creates a mist, fog, cloud, smoke or simialr
Mobility, SwiftFighterThe most you are fast on the battlefield, the most is hard to hit you.Dex 13, Dodge
Mobility, VariantFighter+4 dodge bonus to AC against some attacks of opportunity, able to make a special type of five-foot step as a swift action.Dex 13, Dodge.
Mode ChangeFighterSwap between your equipment instantaneously.None
Mold MagicGeneralIncrease the power of your spells of decay and gain new tactics while using plant-based spells.Ability to cast spells, Knowledge (nature) 6 ranks
Monastic GestaltMulticlass, MonkAdd your monk levels and another class together to determine level-dependent benefits.Monk 1st
Monk Weapon FocusFighterMonks now can apply their unarmed damage to a special monk weapon.Monk 1st
Monstrous RageFuryYou become a monster while raging, gaining the benefit of one or more [Monstrous] feat.Rage Class features
Mood MakerGeneralYou and your allies are immune to mental intrusion while you sleep, resist morale penalties, and gain stronger morale bonuses.Diplomacy 4 ranks or Perform (any) 4 ranks
Moral BeautificationGeneralYour beauty hardens your will.Seduction 5 ranks
Moral ExtremistMulticlassIncarnate and Soulborn level stack for Incarnum radiance use and Smite use.Incarnum defenseMoI, incarnum radianceMoI
Moral PerformerMulticlassBard and Incarnate level stack for Inspire courage and Incarnum Radiance bonus.Bardic Music, Incarnum radiance.
Mount FocusFighterYou are particularly good at fighting on top of a particular creature.Ride 4 Ranks
Mounted Archery, VariantFighterYou reduce the penalty when making a ranged attack while mounted by 4.Ride 4 ranks
Mounted Combat, RevisedFighterYou are a skilled rider and combatant, and have brought the two together.Base Attack Bonus +1
Mounted Combat, VariantFighter, TacticalYou are trained to use a steed in battle.Ride 4 Ranks
Mounted MountFighterYour mount may mount its own mount.Ride 8 ranks
MouthgripGeneralYou hold things in your mouth, giving you an extra hand when needed.Str 13 or Dex 13, must have a mouth.
Move Like LightningGeneralYour movements are as fast as lightningDodge, Dex 16
Multi-Track DriftingGeneralYou are the master of drifting, and can move diagonal without movement loss as well as do cool slides.Balance 4 ranks, Tumble 4 ranks
MultigrappleFighterImproved Grapple or Improved Grab special ability
Multilimb FightingFighterYou get pretty good at fighting quickly with natural attacks.BAB 6+, one or more natural weapons
MumblerGeneralYou can still talk even if gagged, though not quite as accurate.Speak Language 1 rank
My Loss Is Your GainLuckWhen you fail at a check, you give bonuses to your allies. Maybe they will succeed where you have failed.None
Mystery SlasherGeneralYou were the killer all along!Kent's unassuming disguiseserial killer
Mystic Eye InheritorHeritageYou inherited speshul eyesMust have eyes
Red Eyes of Accelerated PerceptionHeritageMystic Eye Inheritor
Red Eyes of the CopycatHeritageMystic Eye Inheritor
Mystic FacsimileGeneralcopy magic you have seenImbue item, Deceive item, Knowledge (arcana) 9 ranks or spellcraft 9 ranks
Narrow MindPsionicYour ability to concentrate is as keen as an arrowhead, allowing you to gain your psionic focus even in the most turbulent situations.Wis 13.
Natural CunningGeneralYou rely more on your cunning rather than instinct, using your intelligence instead of wisdom on your ranger abilities and some skills check.Ranger 1st
Natural SkillGeneralYou have a natural knack for picking up new abilities. You gain 1 extra skill point per level. This ability stacks with a human's racial ability, giving them a total of two free skill points per level.1st level only.
Nature FocusGeneralGain bonus for spells that involve animals and plants.Caster Level 1st, Knowledge (nature) 4 ranks
Necessary StrikeFighterSignificantly increase your chances of striking your foe, but deal 1/2 damage.None
Nitro BurstGeneralYour vehicle has a brief burst of speed.None
No TraceGeneralYou gain a bonus to speed, and become difficult to track down.Hide and Move Silently 4 Ranks.
Nomad's BladeFighterYou treat the scimitar as a light weapon for two-weapon fighting and weapon finesse, and gain increased AC when fighting with a single scimitar.Proficiency with the scimitar.
Nomad's StyleFighter, StyleThe style of a wandering master, who needed to overcome obstacles while relying on a single weapon.Weapon Focus (any weapon)
Nonlethal CombatFighterMake an attack deal nonlethal damage without penalty.None
Nonlethal SpecializationFighterYou deal a lot of nonlethal damage.None
Novice SpellcasterGeneralYou improve your amateur spellcasting abilities to those of a novice.Character level 9, Amateur spellcaster
Now I Can!GeneralHmm, can anyone in the party swim? No? One sec... now I can!Int 13
Obtain Watchful SpiritGeneralYou gain the Watchful Spirit class feature of the Wu Jen. Knowledge (Arcana) 4 ranks or Wisdom 13+, Arcane Caster Level 3rd.
Occult ResistanceGeneralYou gain resistance to purely magical damage.None
Olympic SwimmerGeneralYou Swim gooderSwim 4 ranks or a swim speed.
One Handed ReloaderFighterYou can reload a hand crossbow with surprising ease.Hand Crossbow Focus, Two Weapon Fighting, BAB +5
One LifeEpicYou have a life, and want more life, even more live, to up you life to the god of life.One for One, Int 21, Con 21
One for OneGeneralYour health is a skill for you.Int 11, Con 11
Ongoing RageGeneralEvery kill fuels your rage.Ability to rage,  Cleave, Strength 13+, Constitution 13+
Opportunistic SnackGeneralYou can eat as a attack of opportunity.Con 13, Instant Mealtime
Origami SlashFighterPerform a flurry of bloodletting slashes.BAB +1, Paper Cut
OverbearFighterUse two handed and double weapons to defend yourself. Disarm and Bull Rush easier.Power Attack
OverclockSpelltouchedYou can stop time, even if for only a brief moment.or any time-stopping spells or magic., Exposure to a time stop spell
Overcome DeficiencyGeneralRemove racial ability penalty.-2 or lower racial penalty to an ability score.
Oversized GripFighterYou can use two-handed weapons with a single hand.Strength 13
Overwhelming CurseGeneralCurses spell you cast become more difficult to avoid.Be able to cast a [Curse] spell of level 3 or higher, Knowledge (Religion) 5 ranks
Painful Energy ChargeMonstrousA creatures's Energy Charge ability can now harm the living and the undead.Energy Charge
Paper MagicGeneralYou can use paper instead of expensive components.Able to cast arcane or divine spells.
ParryFighterLike dodge, except you parry attacks with your muscle.Str 13
Parry and CounterFighterYou can follow up a parry with an attackBAB +1 or Combat Expertise or Combat Reflexes or Improved Shield Bash
Partial LycanthropeSpelltouchedYou have a human form.Anthro Subtype, Exposure to human form spell
Path of the FirstGeneralLearn Hero's Edge maneuvers and reroll slashing damage while using a Strike.One level in any Martial Adept class, Str 14
Path of the SecondGeneralLearn Hero's Edge maneuvers in any Martial Adept class and increase reflex DC.One level in any Martial Adept class, Str 14
Path of the ThirdGeneralLearn Hero's Edge maneuvers in any Martial Adept class and increase jump and attack rolls slightly.One level in any Martial Adept class, Dex 14
Peace DevotionDomainYou have a peaceful aura surrounding you, defending you in combat.None
Pegasus MountGeneralYou can call a Pegasus as your special mount.Paladin's Special Mount
Perfect FormExaltedBecome immune to petrification and polymorph.6 HD, Any good alignment, Cha 13
Perfect SaveFighterA natural 20 auto-success for a save causes you to negate any effect.Minimum +3 base modifier for all saving throws
Perfected DodgeFighterYou have spent time to perfectly learn how dodge attacks by an intense body training.Dex 17, DodgeMobility
Perfection - GallantExaltedTrade -2 Dex for +2 Con with your stately powerful presence.Mark of Perfection
Perfection - Gaze of GodExaltedYour eyes allow you to see past illusions.Mark of Perfection
Perfection - GracefulExaltedTrade -2 Con for +2 Dex with your graceful beautiful body and poise.Mark of Perfection
Perfection - Visage of SerenityExaltedYou can use your Diplomacy score against Intimidate checks and fear saves.Mark of Perfection
Perpetual MagicGeneralI cast that spell forever ago!Must be able to use permanency as a spell or spell like ability, or able to use Incarnate as a psionic power or psi-like ability.
Persistent AlterationGeneralChange your features permanently.Transmogrify (Disguise)
Persistent HealingGeneralYour cure spell grant fast healing in addition to the normal amount healed.Must be able to cast cure spells.
Persistent Shapechange AttackGeneralShapechangers get to keep their Natural Weapons when changing form.Shapechanger subtype, Natural Weapon before changing shape.
Petrified in DeathSpelltouchedYou turn to stone when you die, which allows you to return at a later date.Must have been exposed to a flesh to stone spell.
Phantasmal StrikeGeneralYou may have your illusion lash out at foes and deal phantasmal damage.Spell Focus (Illusion)
Phantom HealthGeneralThe health gained by various effects does not cause you additional damage upon disappearing.None
Physical Spell SpecializationGeneralYou deal more damage with your spells and power which deal physical damage.None
Piercing GazeGeneralYou have a piercing gaze that see through lies and inflict deep fear with a look.Intimidate 4 Ranks, Sense Motive 4 Ranks
Play of the GameFighterWhenever you or an ally drops two or more opponents, you can replay that event for a morale boost.None
Poise ThroughFighterContinue with an action that provokes, even if it normally would be stopped.Concentration 4 ranks, Con 15
Poison MasterGeneralThrough practice, you have learned how to swiftly apply poison to the blade, and to make it more deadly.Craft(Alchemy) 8 ranks
Positive AmbushGeneralPositive energy bypasses undead sneak attack immunity.Positive subtype, sneak attack 2d6
Positive FlareGeneralEmit positive energy, healing and causing bursts.Life Force class feature, maximum life force pool of at least 100 points
Positive FragmentGeneralGives the positive subtypeMaximum hit points of at least 40
Positive HandGeneralCure Serious Wounds and Remove Disease, 1/dayMaximum hit points of at least 60
Positive HealingGeneralYour healing spells also give fast healingPositive subtype, ability to cast a Conjuration (Healing) spell.
Positive StrikeFighterHeal with every melee attack.Positive subtype, Weapon Specialization
Positive SustenanceGeneralNo longer need food, drink, sleep or airPure Life class feature
Potion SipperGeneralGet two (or more) uses from a single potion.None
Power NapGeneralYou can recover fatigue and exhaustion very quickly.Con 15
Power SlamMonstrousMust have a Slam/Slap attack, Str 15+, BAB +6
Powerful BuildFighterYour training, combined with your natural muscle tone, have made you larger than the average specimen of your race.15 Strength
Powerful FistFighterYou unarmed attack count as two-handed and scale with virtual size.STR 15+, Improved Unarmed Strike
Powerful GripFighterYou are able to use a larger weapon just as easily as a weapon of your size.Base attack bonus +3, Str 14 or more.
PowerstanceFighterEnter a different two-weapon fighting style which lets you get out more damage at once with fewer attacks.Two-Weapon Fighting
Practiced FighterFighterYour fighter level and effective BAB are increased by 4, up to the maximum of your HD.Fighter level 1
Practiced Sneak AttackGeneralYou have learned how to incorporate cheap shots into everything you do.+2d6 Sneak Attack from Sneak Attack class feature
Practiced TurnerMulticlassTurn/Rebuke level increases by four, to maximum of Hit Die.Turn or Rebuke level.
Precise MarksmanFighterYour mastery with ranged weapons improves, allowing you to carefully shoot foes even as they move about at a distance.Sneak Attack +1d6 or Point Blank Shot
Precise Shot, VariantFighterYou are not at a disadvantage when using a ranged weapon over a melee weapon.None
Precision MarksmanFighterFor ranged weapons that have Strength to damage, you can use Dexterity instead.None
Precognitive InstinctPsionicYou have flashes of insight allowing you to react to future events.Must be able to manifest precognition.
Preferred Humanoid ShapeMonstrousYou can shape change into a single humanoid form chosen when this feat is taken.1st Level Only, Aberration, Dragon, Giant, Magical Beast or Outsider Type
Prehensile TailMonstrousYou gain a prehensile tail.None
Preserved FleshSpelltouchedYour flesh doesn't rot, no matter what.Exposure to gentle repose.
Pressured Fire BlastGeneralYou may add pressure to a fireball, causing additional damage and pushing people away.Must be capable of casting 1st level spell or power with the [Fire] descriptor.
Prismatic SpiritSpelltouchedYou eventually become immune to prismatic spells, while using the light to your own advantage.Exposure to any [Light] or "prismatic" spell.
Proficiency PracticeGeneralThe more times you gain the same proficiency, the more benefit you get.None
Projectile Vomiting, AcidFiendCall an exorcist!None
Prototype GraftGeneralYou start the game with a graft.1st Level Only
Pseudonatural FormDeformity, VileYou are capable of assuming a unwholesome form that should not be.Evil Alignment, Willing DeformityBoVD
Psi-Ki FistPsionic, MulticlassStunning Fist, must have a psionic power point pool
Psionic Far ShotPsionicYou can use your latent psionic energy to reduce environmental effects on your projectiles that would hamper their effectiveness.Far ShotPoint Blank ShotPsionic ShotBase Attack Bonus +9
Psionic Reserve PowerPsionicGain an at-will 1st level power that doesn't scale.At least 1 power point and one power known.
Psionic TonguePsionicYou can speak any language as long as you maintain mental focus.None
Psionic WordPsionicYou can use your psionic abilities to empower your truespeech.Autohypnosis 4 ranks, Truespeak 4 ranks, must be able to use 1st level utterances
Psychic ConvulsionGeneralYou deal damage to the subject of your stare whenever you target them with a mind-affecting effect.Hypnotic Suffering Class Feature
Psychoactive MistRacialLace your hazy mist with other drugs.Marijan race
Psychokinetic GripPsionicYou have emerging telekinetic abilities, which allows you to move object telekinetically.None
Psychology TrainingGeneralYou may use Int instead of Wis on sense motive check and gain social bonus when interacting with humanoids.None
PugilistFighterYou have been trained in the unarmed arts, be it through bar brawls, instinct, or rigorous training.1st level character.
Pulverizing SpellMetamagicAdd a simple effect to force spellsCaster level 12th
Purifying HeatRacialYour gentle heat remove poisons and diseases.Soothing Warmth trait
PyromaniacGeneralIf it doesn't work, you're just not using enough.None
Quest MarkerVideogameEasily locate your next target to complete a questNone
Quick Change ArtistGeneralYou can don clothing and armor as a standard action or less.Proficiency in any armor
Quick DrawFighterYour weapons fly into your hands.Base attack bonus +1
Quick ReconnoiterGeneralYou've become used to the flow of combat, and can take stock of situations far faster than your peers could ever hope to.None
Quick SheatheFighterPut things away as a free action.Base attack bonus +1.
Quick TouchGeneralYou can use touch spells and effects on yourself as a swift action.None
Quick WriterGeneralYou are able to write extremely fast, copying spells into spellbook and crafting scrolls at twice the normal rate.Profession (Writer) 4 Ranks, or LinguisticsPathfinder 4 Ranks
Quickened Death AttackFighterYou study your victim more quickly.Rapid Death AttackSpot 10 ranks, 16 Intelligence or higher, Death Attack class feature
Quickling FeetGeneralYou were born unusually quick for your species, and you only get better with practice.1st level only or Dex 21 and Run
Ranged ChallengeGeneralYou apply your challenge bonus on ranged attack as well as melee attack.Cavalier's ChallengePathfinder class feature
Ranged DodgeFighterYou're able to predict the path of projectiles, and get out of the way just in time.Dex 13.
Ranged FeintFighterBy pointing an arrow or bolt at your target, you are able to make them flinch and catch them off-guard.Point Blank Shot
Ranged GrappleFighterYou can teleport into a grapple attempt.Improved Grapple or Improved Grab, any means of teleporting.
Ranged TacticianFighterYou can fire ranged attacks for more purposes than just damage.Dex 15, Precise Shot, BAB +5
Ranged Two-Weapon FightingFighterTwo-weapon fighting for ranged weapons only, but you remove the needless penalty many ranged weapons have for one-handed firing.Str 13, Dex 13
Rapid Natural AttackMonstrousGive natural weapons iterative attacks.BAB +6, at least one natural weapon.
RavenlordGeneralYou have a dark raven familiar you can see through, additionally ravens are friendly toward you.Must have the ability to summon a familiar.
Raw SkillGeneralYou gain a +2 bonus on all skill checks keyed to the chosen ability score, but no longer add the relevant ability score bonus to those skills.None
Raw ToughnessFighterYou gain 20 hit points.3 HDs
Reason within MadnessGeneralChange which ability score mindbreak goes off of, and additional saves against confusion and insanity.Dark Insight score
Reckless Offense, BalmzGeneralTrade defense for offenseBAB +1
Reckless Offense, VariantFighterRisk being hit more often in exchange for more damage.Base Attack Bonus +1

Reckless PursuitFighterYou gain an increased speed when moving toward a creature affected by your Scorned Heart feat. You can gain a penalty to AC to increase your speed further.Scorned Heart
Regretful PotentialGeneralYou want to be really powerful, but you can not concentrate you on all aspects of your potential, this is life...None
Reinforced CarapaceRacialYour carapace is becoming stronger. It becomes possible to wear medium armor.Nerubian, character level 4
Reliable AbilityGeneralWhen using an ability with limited use per day, you can use the ability again if it fails.None
Reliable PingerGeneralYou've gotten pretty good at making sure nothing you do is completely unlikely to work, especially things like death attacks and cantrips.None
Reloading FinesseFighterYou are able to reload small ranged weapons even while holding something in both hands.Two-Weapon Fighting or Weapon Focus (any light or one-handed ranged weapon)
Renaissance ManGeneralYou know, and can make, just about anything if you put your mind to it.Craft (any) or Knowledge (any) 4 ranks.
Rending FlamesElementalYour fire isn't just hot, but also solid and sharp.Burn
Resolute PersonalityGeneralYou may use your charisma rather than wisdom on will saving throws.Cha 15+
Revenge.exeRacialYou gain a dodge bonus to AC and bonus to attack against more advanced constructs, especially the digital kind.Syntoid Race
RicochetFighteryour set up your killing shots so they bounce or pierce through the original target to hit an additional target.Dex 13, Precise Shot
Road RageFuryWhen you ride, you rage!Rage feature or similar, Ride 1 rank
Rock ThrowerFighterUse simple rocks as deadly weaponsBAB +1 or Sleight of Hand 4 ranks
Rokushiki - GeppoGeneralYou channel Ki beneath your feet allowing you to walk across the Sky.Bab +4, Ki Pool
Rokushiki - Kami-eGeneralThe user’s body becomes agile, flexible, and limp like paper.Dodge, Ki Pool
Rokushiki - RankyakuGeneralYou send out a sharp compressed air blade with a kick which can slice objects and greatly damage a human body.Improved Unarmed Strike, BaB +6, Ki Pool
Rokushiki - ShiganGeneralShigan is a close-quarter combat technique, in which the user stabs their finger into the target at a very high speed, leaving a wound similar to a bullet wound.Improved Unarmed Strike, BaB +8, Ki Pool
Rokushiki - TekkaiGeneralThis technique hardens the users' muscles to the level of iron, in order to nullify damage taken from attacks.Iron Skin, Ki Pool
Rolling DodgeFighterIncrease your AC by +4 as an immediate action.Dex 13, Tumble 4 ranks
Running AssaultFighterRun and mow down all your opponents as you pass by. Bonk!DodgeMobilityRunSpring Attack
Safeguard SpellMetamagicYour spells won't affect you, allowing you to target places too close for comfort.None
Saiyan EliteRacialThe training of elite Saiyans allows them to surpass the weaknesses of 'lesser Saiyans'Saiyan race, Given extensive training from a Saiyan Elite who has this feat.
Sanctuary HealingMetamagicProtect those you heal by forming a magical sanctuary on them.Able to cast at least one divine spell from the Conjuration (Healing) school, Heal 6 Ranks, Spellcraft 6 Ranks
Sand AttackerFighter, TacticalYou play dirty. Use sand (or similar material) to gain advantage in battle.Sleight of Hand 4 ranks
Sand VeilGeneralWhen in a sandstorm, you gain total concealment and can see through them.[Earth] subtype.
Savantish FellowSubsidyYou really like to learn skills.None
Saved from the GraveGeneralWhenever you heal someone from 0 hp or less, you heal the most you can, plus other minor healing buffs.None
Scaling Breath WeaponMonstrousYour breath weapon now scales with your HDBreath weapon which deals damage, 9 HD
Scalpel StrikeGeneralDeal extra damage using Heal ranks.Heal 6 ranks, Medical Knowledge
Scholar of the Force FistGeneralYour knowledge of force spells makes you a scholar of the subject.Mage of the Force Fist
Schrodinger's CompanionGeneralWhen you aren't paying attention to your familiar or animal companion, they aren't there.Familiar, Animal Companion, or similar feature
Scorching SpellMetamagicLeave a burning mark with your fire spells.None
Scorned HeartCombatYou gain a cumulative bonus on damage roll against enemies that ignored you.BAB +1
Scourge Attack FocusGrimYour Scourge Attack deals additional damage per grim level.Scourge Attack
ScrappyGeneralYou can punch ghosts just fine.None
Sealed VehicleGeneralA feat for King of Racers that allows your astral car to be a sealed vehicle that provides cover.Astral Car class feature
Secret EquipmentSpelltouchedYou can hide your equipment under a glamour.Exposure to a disguise self spell, Sleight of Hand 6 ranks
Seeing RedFighterThe blood of your enemies keeps you angry.Rage ability, Clouds of Blood
Selective AbilityGeneralLets you pick who gains the benefits or suffers the negatives of any ability that you can create that has a radius of effect.Any ability that is either constant or usable at will.
Serrated BladesRacialInflict extra damage when grappling with your claws.Improved GrappleShirrec
Shadesteel BodyWarforgedForged on the plane of shadow, the composite plating of the warforged emanates a subtle aura of shadow where reflections of light should be.Warforged, 1st level only
Shadow ExtractionGeneralAnimate incorporeal shadows from corpsesAbility to use animate dead in any form.
Share the SensationGeneralYou consider yourself to be a robin-hood type, although you take your extra pain and share it with those who have less, and you don’t even ask for anything in return.Iron Will; Welcome Pain; Improved Iron Will; Clarity of Pain.
Sharp TeethGeneralYou gain a Bite attack.Must be a creature that does not have a bite attack.
Shield EfficiencyFighterYou can use a shield on your arm, even while holding something in that hand.Base attack bonus +6, Strength 13, Two-Weapon Fighting, Weapon Proficiency with the weapon and shield.
Shield PushFighterYou have learned to push your opponent away frow you when making a shield bash.Improved Shield Bash
Shield Rod FocusFighterYou gain benefits when wielding a Shield Rod.None
Shield ThrowerFighterAgile thrower or Brutal ThrowerImproved Shield Bash
Shieldblade StanceFighterShield blows with your weapon.None
Shielded ProvocationFighterIf you provoke an attack of opportunity, add +4 AC to your shield AC against that attack.Shield proficiency
ShieldsurfingFighterSurf away from your problems with your shield!Balance or Tumble 1 rank
Short SleeperGeneralYou do not sleep as long.Con 13
ShorthandGeneralYour writing is minimal and space-efficient.None
Shoulder RidingFighterYou can effectively hold on to one of your allies shoulders, protecting yourself.None
Shrapnel StrikeFighterYour sunder attacks transform objects into a cone of slashing fragmentsBAB +4, Str 17, Power AttackImproved Sunder
Shrouded PsycheGeneralYou are immune to psychic damages and psychic attacks, and your mind cannot be probed for information.Psychic Null
Side Arm ThrowFighterYou can throw things farther than others.Str 13
Silk SprayRacialYou can throw a silk spray on a flying creature to make it loses its Fly property.Nerubian, character level 2
Silver SlasheneerFighterCount your attacks as alchemically silvered.Craft (Alchemy) 4 ranks
Single Weapon FellowSubsidyThere's only really one weapon type you like. You like it a lot.None
Skill AdvantageGeneralChoose a skill. You can roll twice and take the better result.None
Skill MuseGeneralYou are highly creative, and your confidence in yourself has led you to trying many things, despite the fact that you aren't very bright.Cha 13, 1st level only.
Skill SubstitutionGeneralReplace ranks in one skill for another.None
Skill Trick MasteryGeneralYour mastery of skill tricks is such that you can use them multiple times.Must know at least two skill trick.
Skill TrickyFighterGet some skill tricks without spending skill points.2 levels in a PC Class
Skillful JackGeneralGain bonuses to skills for having diversified skills.None
Skin RecoilGeneralYour hard flesh damages those that hit you.Must have DR/- or DR/adamantine.
Skipping TossFighterThrow rocks at unexpected angles.BAB +4 or Sleight of Hand 8 ranks, Rock Thrower
SkirmishAmbushMove and attack.Sneak Attack +2d6
SkullcapRacialYou have a thicker skull exoskeleton.Bone Armor racial trait
Sleep of the AgesGeneralYour mastery of ancient mummification techniques has revealed a secret technique for sleeping away the ages.Character Level 8, Wrappings of the Ages, You must remove all of your internal organs and place them within canopic jars during a magic ritual
SleepwalkerGeneralAt night, you get up and keep working.Must be able to sleep.
Slippery EscapeGeneralUse your Escape Artist skill against initial grapple checks and gain a bonus against entangling.Escape Artist 6 ranks
Slipstream ShotPsionicYou can charge a projectile or thrown weapon to ignore many types of impediments.Fell ShotPsionic ShotBase Attack Bonus +8
Smart IdolGeneralOnce per encounter as an immediate action, you may add your Intelligence bonus as a dodge bonus to AC against a single attack. Also, things for pokemon contests.Int 13
Snake TailGeneralYour were born with a snake tail instead of legs, perhaps due to yuan-ti blood in your system.1st level only
Snapping TortleRacialYou have a powerful bite, and can snap even when defending.Tortle
Sniper Breath WeaponMonstrousYour breath weapon becomes a very long distance ray.Breath Weapon, Con 13, Spot 6 ranks
Sniper ShotFighterYou can be precise from very far away.BAB +5
Sniping ManeuversGeneralHide 8 Ranks, Knowledge of at least one martial strike that works with a ranged attack
Sociopathic ChristmasRacial, VileUnlike most other christmas elves, you like causing injury. You like it a lot...Christmas Elf, Wis 15-
Soft FlightGeneralFly in complete silentAbility to fly or glide with physical wings, good maneuverability
Solipsistic SanityGeneralUse Intelligence bonus on Will saves, small bonus against mind-affecting effects.Int 15
SonarGeneralScent but for soundListen 5 ranks
Sorcerous ScoundrelGeneralYou gain additional rogue-like skills as a sorcerer.Sorcerer 1st
Spear-ChuckerFighterYou can throw any spears and may use your Strength or Dexterity when using them as a thrown weapon.BAB +1 or Dex 13+
Special Monk ProficiencyFighter, MonkAll weapons you are proficient with are special monk weapons.Monk 1st
Speedster MonkMonkYou are much faster than other monks.Monk's Unarmored Speed Bonus
Spell ReachGeneralYour touch attacks go out to reach as if they were a reach weapon.Caster level 1st
Spell ResistanceFighterAdds spell resistance.None
Spell School DefenseGeneralYou know how to defend yourself particularly well against certain schools.None
Spell TenacityCasterGet +1 caster level with one school of magic.None
Spellcasting DabblerGeneralYou gain minor spellcasting abilities.Character level 3
Speshul BloodGeneralYeah, apparently I'm also a Roper...None
Sphere FocusMonstrousYou can draw on the power of a specific Sphere more easily.Access to at least one Sphere
Spider MutantRacial, SpelltouchedYou have the ability to create spider web, either from your ancestry or through accidental transmutation.Drow Race OR must have been exposed to baleful polymorph (spider) or similar spell
Spider WebRacialYou can throw a web that behaves like the web spell.Nerubian, Silk Spray feat
Spiked Shell TortleRacialGain armor spikes and proficiency, and are better protected in Shell Defense.Tortle
Spin BlowGeneralKnock foes backPower Attack, Using a two handed weapon for attack, BAB 8, Strength 15
Spines of FuryFiendSpines cover your body, and you may fire these spine at your enemies.Character level 3
Spinning Fabric TechniqueMonkYou gain the ability to fight with fabric straps.Fabric Channelerki strike (magic) feature
Spirit HostGeneralYou have permitted yourself to host the spirit of an elemental or outsider, granting you various boons and banes.Must have undergone a ritual to bind a spirit to your form (See Binding Ritual below), body and soul must be separate
Split Psychic KnifeGeneralgenerate an additional psychic knife in your off-handWisdom 15, Dexterity 13, psychic knife class feature, BAB +1
Splitter ShotFighterGain extra ranged attacks, but the additional attacks must go to separate targets.BAB +1
Spore BurstSpelltouchedYou release a cloud of harmful spores that hurt people and leave a hazard.Exposure to goodberry.
Spore-Plagued ServantRacialYou can create undead through your spores.Controlling Spores racial trait
Spray ShotFighterAttack all creatures in an area with your ranged attack.ManyshotPrecise Shot
Stage InvokerGeneralYou use your invocations to make a name for yourself in the stage magician business, even picking up a few more tricks.MagicianPerform (Stage Magician) 6 Ranks, must be able to use least invocation.
Stalking AmbusherMulticlassRogue and Ranger levels stack to determine your Trap Sense and to increase your effective druid level as well as your spellcasting ability.Outlaw Hunter, Trap sense +1 and Combat style.
Star GazerGeneralYou can study the stars to learn the secrets of the future.Profession (Astrology) 8 ranks
Steadfast ProdigyGeneralYou have hidden reserves of resolve which are not readily available to the naked eyeNone
Stealth WisdomGeneralYou need neither smarts nor deft fingers to sneak around skillfully.None
Step in ShadowGeneralYou attack people who step in your shadow.Combat Reflexes, medium or smaller size
Stilled ChargeFighterYou have learned to charge an opponent from a stand still.BAB +3, Athletic
Stolen OpportunityFighterWith a solid blow you not only knock your enemies out of position to make AoOs, but get in a better position of your own.Combat Reflexes
Stone ShowerFighterThrow lots of stones for an area attackBAB +3 or Sleight of Hand 6 ranks, Rock Thrower
Stone TossSpelltouchedAll the stones you hurl strike true, hitting hard.Having been exposed to the magic stone spell.
StrafeFighter, SpeedYou attack as you move.Dex 13, Swiftness, Mobility, BAB +2
Strike of the BelieverFighterYour faith guides your hand, allowing you to smite enemies who would bar you in your chosen path.Charisma 13, non-True Neutral Alignment
Strong Combat ReflexesFighterYou ain't so MAD anymore.Combat Reflexes
Strong DiplomacySkill, FighterYou can make allies with a show of physical strengthBAB +3, Diplomacy 5 Ranks, Strength 15
Strong ThrowFighterThrowing two-handed weapons becomes an attack option.Dex 13, Str 15, Quick Draw
Strongarm DiplomacyGeneralYour brute strength makes up for your charisma when it comes to the art of fear.Strength 13, Intimidate 4 ranks
Stubborn FellowSubsidyYou disagree.None
Student of KendoFighterYou are a master of the art of fighting with a wooden sword.Proficiency withe Club
Studies of Fauna and FloraGeneralYour knowledge of a specifics landscape train you more to interact with fauna and flora who dwell in this landscape.Favorite LandscapeKnowledge (Nature) 12 ranks
Stun ShieldFighterMake a shield bash that opens up your opponent to attacks of opportunity.Improved Shield Bash
Sturdy FellowSubsidyYou are quite hard to stopNone
Sublime SoulknifePsionic, MulticlassMind blade is discipline weapon, soulknife levels increase initiator level.Blade meditation (any), mind blade.
Sublime Weapon FocusFighterGain Weapon Focus for all weapons in a discipline.BAB +1, Initiator Level 1
Subsonic PerformanceGeneralBardic Music or Bardic Performance class feature
Sucker PunchFighterAs you feint an opponent you strike them with a clever and painful blow.BAB +1, Improved Unarmed Strike, Uncanny Dodge or Improved Initiative
Sudden ChallengeFighterForce a duel of wills any time during combat, gain bonus damage upon success of duel.BAB +4, Iaijutsu Focus 4 ranks, Intimidate 6 ranks
Sudden DodgeFighterAs an immediate action you gain a 20% chance to evade an attack.BAB +1 or Dexterity 13
Summon MotorcycleSpelltouchedYou can summon a bike out of nowhere.Craft (Mechanic) 4 Ranks, Exposure to mount spell.
Summoning ConversionGeneralSummon celestial beings and convert them to Vecna immediatelyAbility to Convert IncredulousKnowledge (the planes) 1 rank
SumoFighterThrough sheer bulk and endurance you force your way through!Con 13
Super ReboundRacialWhen striking foe with your pinball slam, you cause them to be projected on on side and you on the other.Improved Bull RushPineblam Goblin
Super Skill TrickeryFighterRegain expended skill tricks.Any three skill tricks, must be able to get at least 6 skill points per level when advancing in your original class
Superball PlushRacialYou can dry yourself quicker, and are always clean.Plushie subtype, Bouncy ability
Superior DrawFighterYou can draw and sheath your weapons faster than lightning strike.Combat Reflexes
Superior Touch of RotRacialBy increasing the potency of your decaying spores, you rot everything with your touch.5 HD, Touch of Rot racial trait
Supernatural HunterFighterYou are a skilled hunter of shapechangers and undead.TrackKnowledge (Religion) 2 ranks
Suppress MemoryGeneralYou can suppress and alter your memory with ease.Int or Wis 15
Supreme RicochetFighterYou bounce your killing shots around in a way that would make Xena weep with envyDex 19, RicochetGreat Ricochet, BAB +11
Supreme Unarmed StrikeFighterUnarmed strikes penetrate metallic DR, deal more damage.BAB +12, Improved Unarmed Strike, Superior Unarmed Strike
Surge of EssentiaSurgeYou can use surge points to gain temporary essentia.Con 13, Cha 13, ability to use combat surges, ability to use essentia.
Survive the HuntFighterUse your survival skill to avoid incoming damage.One Ars Venatoria maneuver, Survival 4 ranks
Swallow LightGeneralThe darkness you invoke is pitch black and seems to be especially apt to dispel lightNone
Sweeping AttackFighterTurn your attack into an area attack.BAB +4, Dex 13
Swelling RageFuryThe bulging of your muscles during your rage increase your strength as well as your physical presence.Rage 1/day (or analogous ability)
Swift InitiativeFighterYour responsiveness grows as your speed increasesNone
Swift Land SpeedGeneralNone
SwiftnessFighter, SpeedThe more you move, the harder you are to hit.Dex 13
Swim Through FogSpelltouchedYou can easily swim in fog like it was water.Exposure to solid fog spell. Must possess a swim speed.
Swordcane ExpertiseFighterYou may wield a swordcane as an effective longsword, and gain secondary benefits while wielding it.Proficiency with the swordcane
Systematic AttackAxiomatic, FighterYour techniques, altough almost theoretical in their execution, are very successful and their predictability is countered by their effectiveness.Base attack bonus +1
Tactical StrikerFighterChoose the order of your attacks.BAB +6
Taint ThresholdTaintedYou have a higher threshold against taintA taint score
Tainted BrillianceTaintedYour keen intellect, allows you to gain a different insight into forbidden lore.A taint score, 13+ Int
Tainted EquilibriumTaintedYou have some measure of control over the effects of taint.A taint score
Takedown ControlGeneralGain superior grabbing ability in a Setting Sun stance.Initator level 1st, must know one stance from the Setting Sun martial discipline.
Talented SpyGeneralYou gain a +2 bonus on certain skills and additional uses out of an espionage kits.None
Tea House BrawlerFighterYou gain expertise with improvised weapon and can move through some difficult terrain with ease.Improved Unarmed StrikeBalance 4 Ranks
Telekinetic FistGeneralYou can pound things with your mind.Telekinesis, Int 15+, Ability to cause some form of force effect
TelepathyGeneralyou can communicate telepathicallyInt or Cha 13+
Teleport VehicleSpelltouchedWhen you teleport while riding a vehicle, you can take the vehicle with you.Ability to cast a [Teleportation] effect.
TemperFuryYour character gets into a battle rage easier than usual.The ability to use Rage
Tentacle ParasiteDeformity, VileGain a tentacle attack, but unfortunately it has a mind of its own.Evil Alignment, Willing DeformityBoVD
Thermosensitive LensRacialThe Yrthes's eyes acquire a receptor sensitive to thermal radiationYrthes, 3 HD, Wis 13+
Thesis on SlaughterEssenceYou studied slaughter with logic and open-mindness, you now understand the concept of the slayer essence and may manipulate it with your mind.Signature Weapon, have an essence point pool.
ThornbushTacticalLight weapon related benefits.BAB +8, Combat Expertise
Thorned FistFighter, MonkYou can use various worn (not held) weapons with your unarmed strike, such as armor spikes.Improved Unarmed Strike
Thrifty CasterGeneralObtain spells for your spellbook and spellcasting services for half price.Cha 13
Throw FamiliarGeneralYou throw a rat at their face! Ha ha!Must have a familiar.
ThrowerGeneralYou are adept at throwing anything in your hands with dangerous effects.Base Attack Bonus +3
Tormented BerserkerGeneralYou may regain your antipaladin class feature while using dark rage.Black Armor Berserker Archetype
Total RecallGeneral, PsionicYou can recall what was forgotten, and improve the Call to Mind power.None.
Touch Spell FocusGeneralCast touch spells without provoking, and a +1 CL boost to touch spells.None
Touch VersatilityGeneralMake ranged touch attacks as melee, or vice versa.None
Touch of EnlightenmentGeneralYou gain a tiny fragment of psychic potential.Any mental ability score 13
Touch of HealthGeneralGain a limited form of Lay on Hands.Charisma 12+, worships a deity.
Tough IdolGeneralOnce per encounter as an immediate action you may ignore up to your HD + your Constitution score in damage against a single attack. Also, things for pokemon contests.Con 13
Tough as NailsGeneralAll of your current and future HD become d12s. You also gain +2 hit point to for each natural d12 you possess.Must have 3 or more d12 Hit Dice
Toughness, AlternativeGeneralYou gain extra hit points per level, and some temporary hit points.None
Toughness, EijiGeneralGain 150% of your starting hp plus 1 hp/level.None
Toughness, ExponentialGeneralA reason to take toughness multiple timesNone
Tower BashFighterNow you can shield bash with a tower shield!Improved Shield Bash, Tower Shield Proficiency
Trade SecretGeneralYou gain a +2 bonus on a perform or profession check and may use your Intelligence instead of your Wisdom or Charisma on such check.None
Tranquil FuryFuryYour rage bubbles beneath the surface instead of going all-out, enabling you to keep a somewhat level head even while going berserk.Rage class feature
TranquilityExaltedYour calming aura is overwhelming when someone focuses on you.Vow of Peace
Trick ReloadFighterYou prefer to reload in stylish and improbable fashion, sometime you reload so fast the enemy miss it.Sleight of Hand 4 Ranks
Turtle MonkFighter, MonkThrough your training, you have learned how to use a shield without it interfering with your abilities.Proficient with any type of shield
Twist of FateLuckIf only that die turned just another inch...None
Two Handed StrengthFighter, GeneralImprove your two handed damage.Strength 14+, +8 BAB
Two-Handed Power StrikeFighterWhen wielding a weapon two handed, you hit harder than most.Power Attack, Str 15
Two-Weapon Defense, BalmzGeneralDefend yourself with your two weapon fightingDex 15, Two-Weapon Fighting
Two-Weapon WhirlwindFighterMake a whirlwind attack and attack twice.Fighter 16th, Dex 17, Combat Expertise, Dodge, Mobility, Whirlwind Attack, Two-Weapon Fighting, Improved Two-Weapon Fighting
Unarmed FinesseFighterA specialized weapon finesse which applies to both attack and damage, but only to unarmed strike.Improved Unarmed Strike
Uncanny DefenseFighterYour touch and flatfooted AC rise by 2, to a maximum of your normal AC.None
Underdark ScoutRacialYou have stronger than normal darkvision and are able to navigate the underdark more easily.Drow Race
Underground AmbushRacialThe ability to dig and attack the enemy from underground.Nerubian, character level 4
Undetectable SpellMetamagicYou can use Silent or Still Spell with no level adjustment, or both at once at a +1 adjustment.Silent Spell or Still Spell
Universal FighterFighterYour weapon-specific feats and abilities now apply to all weapons.Fighter level 2nd
Universal HunterGeneralFavored enemies which apply only to one subtype now apply to all subtypes of that type.Favored Enemy
Unleash of the RunebearerRacial, FighterYou channel the magical power of the magic runes inscribed on your body in an unleashed powerful magical strike.Wergard, Runebearing class ability
Unlimited PotentialGeneralYour damage rolls (and other rolls, at higher balance points) are capable of being arbitrarily high.None
Unliving HeartUndeadBenefit from a few living traits, and recover hit points naturally.Undead Type
Unspeakable TongueCurseYou gain the ability to understand all languages and easily see falsehood, but cannot communicate it easily.None
Untarnished BeautyGeneralYou're too pretty to harmCha 13+
Ur-SoulGeneralYou count as whatever alignment is most beneficial to you.1st level only
Varia SkinXenothericYour body is adapt to stand extremes in temperatures rather than magnetic and chemical threats.None
Variant Weapon SpecializationFighterA variant of the general Weapon Specialization feat that's not lame.Proficiency with selected weapon, Weapon Focus with selected weapon, Fighter 4 or base attack bonus +8
Venomous HairRacialThe bite of your snake hair now carries a deadly poison.Character Level 3rd, MedusineMedusa's Gift (Deadly Serpent)
VersatileGeneralYou have a natural affinity for a number of skills.None
Versatile ChargeFighterWhen you charge, you are able to use any standard action rather than a simple attack.Bab +1
Versatile Defensive StanceFighterYou take total defense after taking no offensive action in a turn.Bab +1
Versatile SavesGeneralBase your saving throws on various ability scores.None
Versatile SkillGeneralUse one mental score for another for the purposes of skills checks, ability checks, and skill points.None
Vestigial ArmsGeneralYou have an additional pair of arms that are not useful in combat.None
Vigorous ToughnessFighterYou are so tough you just seem o always be able to take it..Toughness
Vital SpiritMonstrousYou never sleep. Like an elf.None
Vital TenacityFighterRecover hp when you stabilize from dying.Con 13
Wait... What?GeneralYou can get information in a highly confusing way.Diplomacy 5 ranks
Wartrained CompanionMonstrousA feat for animal companions, special mounts, etc. They share proficiencies with their master.Must be an animal companion, special mount, or similar creature
Water AdaptationGeneralNone
Water ShieldReserveYou can create a barrier made of water to briefly protect you.Ability to cast create water.
Watery RemembranceGeneralUse magical consumable drinks again by adding water.None
We Use Logic HereDivineYou spout random sentences of nonsense and arbitrarily execute random villagers in your kingdom. It has earned you quite the reputation as a terrible, insane tyrant.Madness domainLeadership
Weapon AnalyticsFighterYou use your Intelligence instead of your Dexterity on attack and damage.Dex 13, Int 13, Weapon Finesse
Weapon ArcheryFighterYou can fire weapons from your bow.Point Blank ShotPrecise ShotWeapon Focus (Any Bow)
Weapon CyclerFighterYou can cycle through your many weapons with great ease.BAB +1 or Dex 13
Weapon Enhancement SpecializationFighterWeapon enhancement damage increases in your hands.Must have held a magically enhanced weapon.
Weapon Master MonkFighter, MonkGreatly expand your list of special monk weapons.Monk 1st
Weapon PanacheFighterYou may use your dexterity when attacking with light or finesse weapons, or making combat maneuvers. You gain bonus damage to attacks based on your charisma. and gain additional bonus when using or resisting combat maneuvers.Dex 13+, Cha 13+
Weapon ProdigyGeneralWhen it comes to your chosen weapon there are few who can match your skill.Weapon focus with selected weapon
Weapon SimplicityFighterYou can use your intelligence bonus on attack roll with simple weapons.Weapon Focus (any simple weapons)
Weapon ThiefFighterDisarming becomes even more cheeky.Improved Disarm
Weaponize Astral CarFighterA feat for King of Racers that allows your astral car to carry weapons!Astral Car class feature
Werebeast HideRacialYou gain an armor bonus to AC when transformed, based on your highest armor proficiency.Pathfinder Skinwalker
Whimsical AttackAnarchic, FighterYou attack in an unorthodox and bizzare way, preferring to use extravagant moves instead of precise ones.Base attack bonus +1
Whirlwind Attack, BalmzGeneral, FighterAttack enemies around youdex 14 or str 14, bab 5+, must have three listed feats, dodge, mobility, spring attack, cleave, combat expertise, improved trip, Combat Reflexes, power attack
Whispers in the MistRacialYou can whisper and transmit messages through the mist.Foghorn racial trait.
Wide EyeGeneralEnlarge the area of effect of a gaze attackMust have a gaze attack, even temporarily
Will to LiveGeneralYou have convinced yourself to move forward when your body would otherwise give out.Cha 13, Great Fortitude or Iron Will
Wing BlockMonstroususe your wings as a shield against physical attacks while on the ground6HD or greater, medium size or larger, wings, natural armor bonus of +3 or greater
Wingsuit AdeptGeneralYou are a master of the use of the the wingsuit.Bab +1, Balance 6 ranks
Winner of The GameGeneralYou won The GameCha 20, Loser of the Game, GM approval of your awesomeness
Witch of the WildGeneralYou gain a bonus on knowledge (nature) and survival and always count those skills as class skills. Additionally you gain wild empathy as well as some animal-affecting spells.1st Level Only, Arcane Spellcaster 1st
Word FocusWordcastingThe save DC's of some of your spells are increased.Know at least one spell word
World's Tallest MidgetGeneralYou gain powerful build if you're small, or slight built if you're large.Small or Medium sized
Worldly MonkMonkOther monks are lost in their own magical wonderlands. You remember to look where you're punching.Monk level 1
Worship of SlaughterEssenceYou worship slaughter as the very concept of life.Signature Weapon, have an essence point pool.
Wrecking RageGeneralUse your rage to wreck thingsAbility to rage or frenzy
Wrong Place, Right TimeFighterYou get under your opponent's feet at just the right time, causing them to move as you like.Dexterity 13
Xeno-Yrthes MutationRacialTurn an Yrthes creature to a Xenotheric creature.Yrthes race, 9 HD, Con 13+
Zaprat ResistanceRacialYou become more resistant to lightning.Zaprat
Zealous SmiteGeneralYou can smite creatures of any alignment.Smite class feature (like a paladin's smite evil)
Zen Combat FellowSubsidyYou bring oneness to your point-buy system by unifying the ability scores for several feats.None
Zen Combat StyleFighter, MonkYou may use your Wisdom instead of your Dexterity on attack roll and damage rolls.Dexterity 11+, Wisdom 15+
Zola DefianceGeneralBe evil as a Zora and gain a breath weapon.ZoraBAB +3, evil alignment, must have cut all ties with Zora society
Zonder ForceDeformityThe power of the Zonder awakens inside of you, granting you supernatural powers.Host Zonder Core, Character Level 3