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The query [[:+]] [[Category:User]] [[Category:3.5e]] [[Category:Race]] was answered by the SMWSQLStore3 in 0.0226 seconds.


Results 501 – 538    (Previous 500 | Next 500)   (20 | 50 | 100 | 250 | 500)   (JSON | CSV | RSS | RDF)

|- | Vaelza || A race of Humanoid Slime Lifeforms from A Super-Earth covered in water, A Planet called Xeqrai || Any|| -2 Strength, -2 Dexterity, +4 Constitution, +4 Intelligence, +2 Wisdom, +2 Charisma|| 4|| 6

|- | Valkyrie || The Agents of Ysgard on the material plane, Valkyries seek the soul of dying brave warriors to send to Ysgard. || Fighter, Paladin|| +2 Dexterity, +2 Constitution, +2 Wisdom, +2 Charisma|| 0|| 3

|- | Vampire, Thinblood || A degenerate kin of the much more powerful vampire, a thinblood vampire is much weaker and blur the line between dead and living. || Any|| +2 Strength, +2 Charisma|| 0|| 1

|- | Vanzatli'Driin || An otherworldly race of eldritch fey, hailing from a shadowy realm where nature and madness entwine without bounds. || Any|| Ability Scores: +2 Dexterity, -2 Constitution, +2 Intelligence|| 1|| 2

|- | Vespertillum || A vespertillum is a bat-like creature. They live peaceful lives and cultivate pastry making as one of the most important arts. The are very resistant to diseases. || Chemist, Swashbuckler|| None|| 0|| 1

|- | Vestifel || Vestifel are anthromorphic catfolk with a supreme sense of balance and precision with their every movement. || Rogue|| +2 Dex, -2 Con, +2 Cha|| 0|| 1

|- | Vithui || A race of creatures who are born already dead. || Fighter|| -2 Wisdom|| 0|| 1

|- | Viverrae || Viverrae resemble anthromorphic ferrets or minks, possessing a long, slim body, pointed snouts, and fluffy fur which makes them seem more full-bodied than they actually are. || Rogue|| -2 Strength, +2 Dexterity, -2 Constitution, +2 Charisma|| 0|| 1

|- | Vocwel || || Any|| +2 Strength, -2 Charisma, +2 Intelligence|| 0|| 1

|- | Vulpe || A race of foxes without the crippling and bizarre mechanical properties of the red fox, these foxes were awakened decades ago, and it bred true. || Any|| -2 Strength, +2 Dexterity, -2 Constitution, +2 Intelligence, -2 Charisma|| 0|| 1

|- | Wardevae || Wardavae are humanoid fae who have a strong connection to other beings. They are beings of ultimate compassion, and often end up acting as the guardian angel for others. || Wilder|| -2 Constitution, +2 Wisdom, +2 Charisma|| 0|| 1

|- | Wastecrawler || Many-limbed creatures that are at home in the wastelands. || Ranger|| -2 Dexterity, +2 Wisdom|| 2|| 4

|- | Wergard || The wergard take the form of vaguely earth-elemental constructs, with a heart brimming of life, and great bodies that can grow to immense size. || Cleric|| +2 Strength, +2 Constitution, -2 Intelligence, +2 Wisdom, -2 Charisma|| 1|| 2

|- | Wergerth || Wergerths are wolf-like shapechangers with a passion for the hunt. || Any|| +2 Strength, +2 Dexterity, +2 Constitution, +2 Wisdom|| 1|| 2

|- | Winged Velociraptor || Scientist on a hidden island wondered what would happen if they gave a Velociraptor human intelligence and bird wings. They are all dead now. || Rogue, Ranger|| +2 Strength, +2 Dexterity, +2 Intelligence, -2 Wisdom, -4 Charisma|| 0|| 5

|- | Woodling || A race of fey who share many characteristics with plants. || Druid|| +4 Constitution, -2 Dexterity, +2 Intelligence or +2 Wisdom or +2 Charisma|| 1|| 1

|- | Worm that Walks Variant || A corpse, suit of armor or stuffed animal- nearly anything could contain this Swarm of magical maggots and their Hive. A Hive that is enchanted similarly to a bag of holding; the Host may contain more Worms than you'd expect. Do you want to play as a dresser carried by a swarm of maggots? Because it's possible... || Same as the Host's|| +2 Constitution|| 3|| 4

|- | Wukong || So birthed the Wukong, primates given the power and sapience of man. || Monk|| +2 Strength, +2 Dexterity, +2 Constitution, +2 Wisdom, -2 Intelligence|| 1|| 2

|- | Wyvernkin || Akin to Dragonborn, Wyvernkin are a race of humanoids with a draconic appearance. They come in many colors, and produce the same potent venom that wyverns do. || Any|| +2 Strength or +2 Dex, +2 Constitution, -2 Wisdom|| 0|| 1

|- | Xanthian || The descendants of Human whom stumbled onto the magical land of Xanth. The magic of the land itself eventual infused itself into the first Humans ancestors who soon developed inherent magic talents. || Any|| None|| 0, 1, 2|| 1, 2, 3

|- | Xerojinn || Ancient explorers of the desert, the wandering merchants of the xerojinn were sometimes confused with some manner of genie. They are in fact humans who have just adapted to the harsh desert climates. || Any|| None|| 0|| 1

|- | Xilliadine || Xilliadine are race of spacefearing, psionic humanoids who have a strong tendency toward divided tribal society. || Psychic Warrior, Wilder|| +2 Constitution, +2/-2 Any Attribute|| 0|| 1

|- | Xok || Anthromorphic shark people from the waters off shore, these creatures come in many shapes and sizes granted to them by the blessings of an ancient sea deity. || Ranger|| +2 Constitution|| 0|| 1

|- | Xoulva || || Fighter, Paladin|| +2 Strength, -2 Wisdom|| 0|| 1

|- | Yajin || Short but strong humans who spawned from a line of monkeys (rather than apes), and thus still possess a tail and smaller stature. || Barbarian|| +2 Strength or +2 Dexterity, +2 Constitution, -2 Intelligence|| 0|| 1

|- | Yearling || Inquisitive fey who are born, grow old and die within a single year. || Any|| +2 Strength, +2 Dexterity, -2 Wisdom|| 0, 1|| 1, 2

|- | Yoshi || Yoshi from the Mario Series || Dragonfire Adept|| -2 Strength, +2 Dexterity, -2 Intelligence|| 0|| 1

|- | Yoshi, Havvy Variant || Yoshi from the various Mario games. || Dragonfire Adept, Yoshi Racial Paragon Path|| +2 Dexterity, -2 Wisdom, -2 Intelligence|| 0|| 1

|- | Youkai Oni || Mischievous and strong humanoids with horns, these alcohol-loving spirits known for being both paragons of justice and cruel destroyers. || Barbarian|| +4 Strength, +4 Constitution, +2 Charisma|| 0|| 2

|- | Yrthes || A semi-aquatic race coming from a lost world, and with exotic habits. || Any|| +2 Any Attribute|| 1|| 2

|- | Yuan-ti || Despite being the lowliest of their race, yuan-ti purebloods are still kickass snake-people. || Rogue|| None|| 0|| 1

|- | Yuan-ti - Techno || || Any|| +2 Strength, +2 Dexterity, +2 Wisdom|| 0|| 1

|- | Yuriovan || Isolated from most, the Yuriovans live in the mountainous region of Yuriova. Because of the harsh environment, these tribal half elves have acquired various survival and ice abilities. || Ranger|| +2 Wisdom, +2 Strength or +2 Constitution, +2 Dexterity, -2 Charisma|| 1|| 2

|- | Zabrak || || Force Conduit|| +4 Constitution, +2 Dexterity, -4 Charisma, -2 Intelligence|| 0|| 1

|- | Zaprat || Zaprats are electricity conducting rodent-men with long tails and large ears. || Ranger, Sorcerer|| +2 Con|| 0|| 1

|- | Zeitgeist || Fat ugly slugs who have perfected the art of suggestion || Wilder, Explorer, Golem Domineer|| +4 Charisma, -2 Strength, -2 Dexterity|| 0|| 3

|- | Zherihnghil || || Psion, Psychic, Evolutionist|| +2 Int, -2 Str|| 2|| 3

|- | Zora || Zoras from Legend of Zelda || Duskblade|| +2 Strength, +6 Dexterity, -2 Constitution, +2 Charisma|| 2|| 3