Changes

Jump to: navigation, search

Djinn,Variant (3.5e Race)

51 bytes added, 21:31, 31 January 2011
Racial Traits
* '''Meditation {{Ex}}:''' The Djinn do not need to sleep. Instead they meditate for four hours. They are fully aware of their surroundings, but they are unable to act unless awoken.
* Djinn are immune to ''sleep'' effects.
* '''Aura of Fear {{Su}}:''' Any creature that has less Hit Die than the Djinn who comes within 15 ft. must make a will save DC 10 + 1/2 the Djinn's Hit Die + Charisma Modifier or become shaken. This is a mind-affecting fear effect. The Djinn may choose who this aura doesn't affect.
* '''Vulnerability to Cold {{Ex}}:''' Djinn take half again as much (50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
* [[SRD:Automatic Languages|Automatic Languages]]: Djinn

Navigation menu