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Rogue Modron (3.5e Race)

89 bytes removed, 23:29, 7 July 2012
DONE!!!
* {{Property Link|Racial Ability Adjustments|SRD:Dexterity|-2 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|+2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Intelligence|+2 Intelligence}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|-2 Charisma}}: Chunky and less than socially apt, the rogue modron is nevertheless highly intelligent and their boxy bodies are optimized for durability.
* [[Type::Outsider]] ([[Subtype::Lawful]]): Rogue Modrons modrons remain lawful aligned outsiders.
* {{Racial Size|Medium|Rogue Modron}}
* Rogue Modron modron [[SRD:Base Land Speed|base land speed]] is 40 feet. They have a fly speed of 60 feet (poor).
* {{3.5e Darkvision|60}}
* Rogue Modrons gain +4 natural armor.
* Logical Mind {{Ex}}: Rogue modrons gain a +3 bonus against mind-affecting effects and illusions.
* Metal Body {{Ex}}: Modron have a few construct-like traits. While they are healed normally by positive energy, they take half benefit recovery from the ''repair'' line of spells as well. They are treated as metal creatures for the effects of spells and other abilities as well. They can count as a construct type as well as an outsider when beneficial, but receive none of their immunities. Rogue modrons do not need to eat, sleep, nor breathe.
* Regulate {{Ex}}: XA rogue modron is able to perform difficult actions with surprising regularity. 1/day, the rogue modron can take 10 on any d20 roll even if it normally would not be able to take 10 once per round. It gains an additional use of Regulate at 4 HD and every 4 HD beyond. At 20 HD, it becomes at will, but only once per round.
* Racial Hit Dice: A rogue modron begins with two levels of outsider, which provide 2d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +3, Ref +3, and Will +3.
* Racial Skills: A rogue modron’s outsider levels give it skill points equal to 5 × (8 + Int modifier). Its class skills are XAppraise, Autohypnosis, Balance, Climb, Concentration, Craft, Decipher Script, Disable Device, Jump, Knowledge (all knowledges taken seperately), Listen, Open Lock, Profession, Search, Spot, and Survival.. The rogue modron gains a +4 racial bonus on Search and Spot checks.
* Racial Feats: A rogue modron's outsider levels give it one feat.
* [[SRD:Automatic Languages|Automatic Languages]]: Common, Modron.
* [[SRD:Bonus Languages|Bonus Languages]]: XCelestial, Draconic, Dwarven, Infernal, and Undercommon..
* [[SRD:Favored Class|Favored Class]]: [[Favored Class::Any]]
* [[Level Adjustment]]: +[[Level Adjustment::0]]
{{3.5e Racial Starting Age
|name=<!-- Name of race -->Rogue Modron|start=<!-- Starting age for PCs. -->0|simple=<!-- Age modifier for simple classes (i.e. Barbarian, Rogue, and Sorcerer) -->1|moderate=<!-- Age modifier for moderate classes (i.e. Bard, Fighter, Paladin, and Ranger) -->4|complex=<!-- Age modifier for complex classes (i.e. Cleric, Druid, Monk, and Wizard) -->9}}
{{3.5e Racial Aging Effects
|name=<!-- insert race name -->Rogue Modron|middle=<!-- starting age for middle age -->1000|old=<!-- starting age for old age -->4000|venerable=<!-- starting age for venerable age -->9000|maximum=<!-- max age modifier -->Unlimited}}
{{3.5e Racial Height and Weight
|name=<!-- insert race name -->Rogue Modron|mHeightBase=<!-- male base feet height -->5' <!-- inches -->0"|mHeightMod=<!-- male height modifier -->0|mWeightBase=<!-- male base weight -->150|mWeightMod=<!-- male weight modifier -->0|fHeightBase=<!-- female base feet height -->5' <!-- inches -->0"|fHeightMod=<!-- female height modifier -->0|fWeightBase=<!-- female base weight -->150|fWeightMod=<!-- female weight modifier -->0}}

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