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edits
Changes
m
→Making a Monk
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| colspan="42" class="skill" |
'''[[SRD:Class|Class]] Skills (6 4 + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/>
[[SRD:Balance Skill|Balance]] ([[SRD:Dexterity|Dex]]), [[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Concentration Skill|Concentration]] ([[SRD:Constitution|Con]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Diplomacy Skill|Diplomacy]] ([[SRD:Charisma|Cha]]), [[SRD:Escape Artist Skill|Escape Artist]] ([[SRD:Dexterity|Dex]]), [[SRD:Heal Skill|Heal]] ([[SRD:Wisdom|Wis]]), [[SRD:Hide Skill|Hide]] ([[SRD:Dexterity|Dex]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Knowledge Skill|Knowledge]] (arcana) ([[SRD:Intelligence|Int]]), [[SRD:Knowledge Skill|Knowledge]] (history) ([[SRD:Intelligence|Int]]), [[SRD:Knowledge Skill|Knowledge]] (local) ([[SRD:Intelligence|Int]]), [[SRD:Knowledge Skill|Knowledge]] (religion) ([[SRD:Intelligence|Int]]), [[SRD:Listen Skill|Listen]] ([[SRD:Wisdom|Wis]]), Martial Lore ([[SRD:Intelligence|Int]]), [[SRD:Move Silently Skill|Move Silently]] ([[SRD:Dexterity|Dex]]), [[SRD:Perform Skill|Perform]] ([[SRD:Charisma|Cha]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), [[SRD:Sense Motive Skill|Sense Motive]] ([[SRD:Wisdom|Wis]]), [[SRD:Spot Skill|Spot]] ([[SRD:Wisdom|Wis]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]), [[SRD:Tumble Skill|Tumble]] ([[SRD:Dexterity|Dex]]).
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'''{{Anchor|Maneuver Focus}}:''' At 1st level, a monk adds her Wisdom modifier as a bonus on damage rolls , and the diference between her base attack bonus and initiator level, if positive, as a bonus on attack rolls when executing manuevres, boosts and counters. This applies to all attacks made while a boost is active.
'''{{Anchor|Favored Weapon}}:''' At 1st level, a monk learns to apply the same techniques which turn her normally feeble unarmed strike into a powerful blow that shatters bone to a weapon of her choice. The monk may choose a special monk weapon or a preferred weapon of her chosen disciplines, and gain the weapon damage of her unarmed strike when using that weapon, or the weapon's original damage, whichever is higher. Any special abilities that would be delivered through or modify an unarmed strike may now be used with her chosen weapon, such as the Stunning Fist feat (For example, an 8th level monk deals 1d10 damage with a sai).