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Detect Mineral (3.5e Spell)

3 bytes added, 05:58, 26 January 2014
m
minerals != magic
''3rd [[SRD:Round|Round]]: ''The location of each aura, as well as their depth, pressure, and temperature.
Each [[SRD:Round|round]], you can turn to detect magic minerals in a new area. The spell can penetrate barriers including solid rock and metal, but a thin sheet of lead still blocks it. In fact, lead is the only mineral it cannot detect, except by exclusion.
''Detect mineral ''can be made permanent with a ''[[SRD:Permanency|permanency]]'' spell for 500 XP (minimum caster level 9th).

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