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Infernal Bloodhound Flammarch (3.5e Monster)

1 byte removed, 00:00, 26 January 2019
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:Sufficiently solid architecture or objects of [[SRD:Gargantuan Size|Gargantuan]] size or bigger will stop Flammarch's charge burst from continuing.
*''Shadow Pack (2):'' StrikeBoost—As a [[SRD:Standard Action|standard action]], flammarch spawns 1d4+1 flaming illusory doubles of himself within a range of 200 feet. The doubles only have one-tenth of the original's [[SRD:Hit Points|hit points]], and cannot use any of Flammarch's maneuver-like or spell-like abilities. Observers may attempt to disbelieve the illusory doubles with a [[SRD:Will|Will]] save. If successful, the shadow pack's attacks only do 50% damage to them, and the doubles incur a -4 penalty to attacks, [[SRD:Armor Class|Armor Class]], and ability save DCs against creatures that disbelieve them.
*''Devouring (3):'' Strike—Flammarch makes a [[SRD:Bite|bite]] attack against a creature of [[SRD:Large Size|Large]] size or smaller as a [[SRD:Standard Action|standard action]]. If the attack hits, Flammarch may attempts a [[SRD:Grapple|grapple]] on that creature. If the creature is successfully grappled, Flammarch may extend this ability to a 1-[[SRD:Round|round]]-action and devour the creature whole. Attempting to devour a creature provokes [[SRD:Attack of Opportunity|attacks of opportunity]] and may be interrupted with a successful counter-[[SRD:Grapple|grapple]].

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