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|1st|| class="left" | +1 || +2 || +2 || +0
| class="left" | 1st [[#Favored Enemy|Favored Enemy]](Undead) +2, [[#Track|Track]], ''[[#Wild EmpathyDetect Evil|Wild EmpathyDetect Evil]]''
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|2nd|| class="left" | +2 || +3 || +3 || +0
| class="left" | [[#Sneak Attack|Sneak Attack]] +1d6, [[#Combat Style|Combat Style]]
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|4th||class="left" | +4 || +4 || +4 || +1
| class="left" | [[#Animal CompanionTurn Undead|Animal CompanionTurn Undead]]
|0||—||—||—
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|5th||class="left" | +5 || +4 || +4 || +1
| class="left" | 2nd [[#Favored Enemy|Favored Enemy]](Undead) +4
|0||—||—||—
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|10th||class="left" | +10/+5 || +7 || +7 || +3
| class="left" | 3rd [[#Favored Enemy|Favored Enemy]](Undead) +6
|1||1||—||—
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|15th||class="left" | +15/+10/+5 || +9 || +9 || +5
| class="left" |4th [[#Favored Enemy|Favored Enemy]](Undead) +8
|2||1||1||1
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|20th||class="left" | +20/+15/+10/+5 || +12 || +12 || +6
| class="left" | 5th [[#Favored Enemy|Favored Enemy]](Undead) +10
|3||3||3||3
|- class="noalt"
'''Weapon and Armor Proficiency:''' A Undead Stalker is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]], and with [[SRD:Armor Proficiency (Light)|light armor]] and [[SRD:Shield Proficiency|shields]] (except [[SRD:Tower Shield Proficiency|tower shields]]).
'''{{Anchor|Favored Enemy}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 1st level, a Undead Stalker may select a type of creature from among those given on [[#Table: Undead Stalker Favored Enemies|Table: Undead Stalker Favored Enemies]]. The Undead Stalker gains 's training grants him a +2 bonus on [[SRD:Bluff Skill|Bluff]], [[SRD:Listen Skill|Listen]], [[SRD:Sense Motive Skill|Sense Motive]], [[SRD:Spot Skill|Spot]], and [[SRD:Survival Skill|Survival]] checks when using these skills against creatures of this the [[SRD:Undead Type|Undead]] type. Likewise, he gets a +2 bonus on weapon [[SRD:Attack Damage|damage rolls]] against such [[SRD:Undead Type|Undead]] creatures.
At 5th level and every five levels thereafter (10th, 15th, and 20th level), the Undead Stalker may select these bonuses increases by an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by +2.
Unlike a Rogue, an Undead Stalker's sneak attack can only effect [[SRD:Undead Type|undead]] creatures. The Undead Stalker can also use this ability must be able to see the target well enough to pick out a vital spot and must be able to influence reach such a spot. A Undead Stalker cannot sneak attack while striking a magical beast creature with an [[SRD:IntelligenceConcealment|Intelligenceconcealment]] score or striking the limbs of 1 or 2, but he takes a –4 penalty on the checkcreature whose vitals are beyond reach.
'''{{Anchor|Combat Style}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 2nd level, a Undead Stalker must select one of two combat styles to pursue: archery or two-weapon combat. This choice affects the character’s [[SRD:Class|class]] features but does not restrict his selection of [[SRD:Feats|feats]] or special abilities in any way.
'''{{Anchor|Hide in Plain Sight}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' While in any sort of natural terrain, a Undead Stalker of 17th level or higher can use the [[SRD:Hide Skill|Hide]] skill even while being observed.
This was inspired from the DMG end of page 175. I traded Wild Empathy for Detect Undead (Like Paladin's detect evil) and traded Animal Companion for Turn Undead (as Paladin)
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