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User:The-Marksman/Sandbox4

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'''{{Anchor|''Detect Undead''}} ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' At will, a Undead Stalker can use ''[[SRD:Detect Undead|detect undead]]'', as the spell
'''{{Anchor|Sneak Attack}}:''' If a Undead Stalker can catch an [[SRD:Undead Type|Undead]] creature when it is unable to defend itself effectively from his attack, he can strike a vital spot for extra damage. The Undead Stalker’s attack deals extra damage any time an undead target would be denied a [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]] (whether the target actually has a [[SRD:Dexterity|Dexterity]] bonus or not), or when the Undead Stalker [[SRD:Flanking|flanks]] his target. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two Undead Stalker levels thereafter. Should the Undead Stalker score a [[SRD:Critical Hit|critical hit]] with a sneak attack, this extra damage is not multiplied.
[[SRD:Ranged Attack|Ranged attacks]] can count as sneak attacks only if the target is within 30 feet. An , and an Undead Stalker cannot make a sneak attacks that deals [[SRD:Nonlethal Damage|nonlethal damage]] instead of lethal damage. He also cannot use a weapon that deals lethal damage to deal [[SRD:Nonlethal Damage|nonlethal damage]] in a sneak attack, not even with the usual –4 penalty.
Unlike a Rogue, an Undead Stalker's sneak attack can only effect [[SRD:Undead Type|undead]] creatures. The Undead Stalker must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A Undead Stalker cannot sneak attack while striking a creature with [[SRD:Concealment|concealment]] or striking the limbs of a creature whose vitals are beyond reach.
'''{{Anchor|Combat Style}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 2nd level, a Undead Stalker must select one of two combat styles to pursue: archery or two-weapon combat. This choice affects the character’s [[SRD:Class|class]] features but does not restrict his selection of [[SRD:Feats|other feats]] or special abilities in any way.
If the Undead Stalker selects archery, he is treated as having the [[SRD:Rapid Shot|Rapid Shot]] feat, even if he does not have the normal prerequisites for that feat. If the Undead Stalker selects two-weapon combat, he is treated as having the [[SRD:Two-Weapon Fighting|Two-Weapon Fighting]] feat, even if he does not have the normal prerequisites for that feat. He loses all benefits of all of his combat styles when wearing heavy armor.
'''{{Anchor|Smite Undead}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' Once per day, a 3rd level Undead Stalker may attempt to smite undead with one normal melee attack. He adds his [[SRD:Charisma|Charisma]] bonus (if any) to his attack roll and deals 1 extra point of damage per Undead Stalker level. If the Undead Stalker accidentally smites a creature that is not undead, the smite has no effect, but the ability is still used up for that day. At 7th level, and at every four levels thereafter, the Undead Stalker may smite undead one additional time per day, to a maximum of five times per day at 19th level.
'''{{Anchor|Spells}}:''' Beginning at 4th level, a Undead Stalker gains the ability to cast a small number of divine spells, which are drawn from the [[SRD:Undead Stalker #Spell List|Undead Stalker spell listSpell List]]. A Undead Stalker can cast any spell he knows without preparing it ahead of time. Through 3rd level, a Undead Stalker has no [[SRD:Caster Level|caster level]]. At 4th level and higher, his [[SRD:Caster Level|caster level]] is one-half his Undead Stalker level.
To cast a spell, a Undead Stalker must have a [[SRD:Charisma|Charisma]] score equal to at least 10 + the [[SRD:Spell Level|spell level]]. The [[SRD:DC|Difficulty Class]] for a saving throw against a Undead Stalker’s spell is 10 + the spell level + the Undead Stalker’s Charisma modifier.
Like other spellcasters, a Undead Stalker can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on [[#Table: The Undead Stalker|Table: The Undead Stalker]]. In addition, he receives bonus spells per day if he has a high [[SRD:Charisma|Charisma]] score. When [[#Table: The Undead Stalker|the table]] indicates that the Undead Stalker gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Charisma score for that spell level.
'''{{Anchor|Improved Combat Style}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 6th level, a Undead Stalker’s aptitude in his chosen combat style (archery or two-weapon combat) improves. If he selected archery at 2nd level, he is treated as having the [[SRD:Manyshot|Manyshot]] feat, even if he does not have the normal prerequisites for that feat. If the Undead Stalker selected two-weapon combat at 2nd level, he is treated as having the [[SRD:Improved Two-Weapon Fighting|Improved Two-Weapon Fighting]] feat, even if he does not have the normal prerequisites for that feat.
'''{{Anchor|Hide in Plain Sight}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' While in any sort of natural terrain, a Undead Stalker of 17th level or higher can use the Hide skill even while being observed.
===={{Anchor|Spell List}}====
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