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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "A Pathfinder take on the Spellthief.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Malefic Corpse (3.5e Template)  + (A Malefic Corpse is the corrupted body of a creature who rose from the dead, much like a zombie. Unlike their mindless brethren they retain all skills and abilities as they did in life.)
  • Martial Artist (3.5e Class)  + (A Martial Artist is a Monk who has foregone the pursuit of self perfection to focus purely on his unarmed physical art of kicking people's butts.)
  • Master Swordsman (3.5e Alternate Class Feature)  + (A Master Swordsman seeks to master the art of the blade. They eschew the uses of other weapons, and instead focus solely on the way of the sword. They quickly become masters of their craft, but lose in versatility.)
  • Master of Magic (3.5e Alternate Class Feature)  + (A Master of Magic is a wizard who eschews the higher studies of magic for sheer volume of spells. While giving up access to great power can be a difficult choice, some are willing to make it.)
  • Master Assassin (3.5e Prestige Class)  + (A Master of assassination, they travel the world in search for new and exotic ways to commit murder and get paid for it.)
  • Mastermind Rogue (3.5e Alternate Class Feature)  + (A Mastermind is a rogue who use deception,
    A Mastermind is a rogue who use deception, manipulation and planning to win the fight. They possess uncanny abilities to deceive and manipulate outside of combat, granting them great social agility. The Mastermind need a high Intelligence to plan and grant herself non-negligible skill bonuses, however it also has an inherent problem with MAD. Both a high [[Dexterity]] and [[Charisma]] scores are highly beneficial to her in combat and out. This makes the Mastermind tricky to play, especially given that she sacrifice much combat effectiveness for skills.
    fice much combat effectiveness for skills.)
  • Minotaurus (3.5e Race)  + (A Medium-sized lesser offshoot race of minotaurs.)
  • Monster Hunter Ranger (3.5e Alternate Class Feature)  + (A Monster Hunter ranger is trained in tracking beasts and monsters who prey on mankind. Their link to animals are lesser, but they are trained at identifying a large array of monsters.)
  • Spider Egg, Monstrous (3.5e Equipment)  + (A Monstrous Spider egg is pale orange in color, and normally in a silken "purse" with hundreds of other eggs.)
  • Musical Paladin (3.5e Alternate Class Feature)  + (A Musical Paladin often follow a deity of art and music, inspiring allies instead of smiting their foe with divine powers. That said these paladin are no less martially inclined than their standard brethren.)
  • Field Medic (3.5e NPC Class)  + (A NPC class for a mundane battlefield healer.)
  • Naturalist (3.5e Alternate Class Feature)  + (A Naturalist is a druid or worldseer with a more scientific approach of nature, which come at the cost of her combat abilities. She use her mind rather than her sense to empower her abilities.)
  • Naught (3.5e Type)  + (A Naught is a creature that has lost a part of itself and was banished to the Void in the process. Trapped in a half-life, they suffer for nigh eternity.)
  • Ninja (3.5e Class)  + (A Ninja fit for Tome games.)
  • Ninja of Lies (3.5e Prestige Class)  + (A Ninja of Lies is a shinobi who is a master of untruth.)
  • Nobody (3.5e Template)  + (A Nobody is a theoretically nonexistent being of some power. Most Nobodies have a vaguely humanoid form and are fairly weak, but the template detailed here describes the exceptions to that rule.)
  • Nobody (3.5e Race)  + (A Nobody is what is left behind by those whose hearts have been consumed by Heartless.)
  • Destruction Sphere (3.5e Power)  + (A Nomad only disintegrate variant, it is less powerful but offers no saving throws and destroys cover.)
  • Soul-Rage Skald (3.5e Class)  + (A Nordic Bard with rage and maneuvers instead of spells)
  • Talk:Eddanic Paladin (3.5e Alternate Class Feature)  + (A Norse-flavored paladin who smites down g
    A Norse-flavored paladin who smites down giants, calls upon the power of thunder and war, and bonds with a raven familiar. The eddanic paladin is not as effective against undead, and she possesses a different code of conduct than the typical paladin. She also does not possess a special mount, which reduces her mobility options.
    mount, which reduces her mobility options.)
  • Eddanic Paladin (3.5e Alternate Class Feature)  + (A Norse-flavored paladin who smites down g
    A Norse-flavored paladin who smites down giants, calls upon the power of thunder and war, and bonds with a raven familiar. The eddanic paladin is not as effective against undead, and she possesses a different code of conduct than the typical paladin. She also does not possess a special mount, which reduces her mobility options.
    mount, which reduces her mobility options.)
  • Crackerjack (3.5e Class)  + (A PC version of the expert class.)
  • Paladin, Invoker (3.5e Class)  + (A Paladin that can invoke the divine.)
  • Undead Paragon (3.5e Racial Paragon Class)  + (A Paragon Class for undead, can also help alleviate LA.)
  • Partial Incorporeality (3.5e Creature Ability)  + (A Partially Incorporeal creature is able to pass through solid objects and mundane attacks have a chance of missing them.)