Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Silverleaf Tea (3.5e Equipment) + (A tea brewed from silverleaves which helps combat disease. The leaves can also be used as a mild poison.)
- Bloodbiter (3.5e Equipment) + (A technically cursed blade that drinks the blood of opponents and users alike, if satiated it grants its user great power.)
- Rokushiki - Soru (3.5e Feat) + (A technique for avoiding incoming attacks moving so fast not even ones allies can see what happened.)
- Magnetic Grapple (3.5e Equipment) + (A technological oddity, it appears to be a heavy crossbow to which some manner of grapple and rope is attached.)
- Technomancer (3.5e Prestige Class) + (A technomancer uses magic to do tech stuff.)
- Bender of Water (3.5e Class) + (A telekinetic wielder of dihydrogen monoxide with power and versatility.)
- Pacification Field (3.5e Power) + (A telepathic field which renders all within passive.)
- Null Teleport Zone (3.5e Spell) + (A teleport variant with significantly less tactical utility.)
- Warp (3.5e Spell) + (A teleportation spell with a limited list of possible destinations (that can be added to) and an effect delay. Intended to replace teleport.)
- Greater Warp (3.5e Spell) + (A teleportation spell with a limited list of possible destinations (that can be added to), an effect delay, and unlimited range. Intended to replace ''greater teleport''.)
- Telescopic Shaft (3.5e Equipment) + (A telescopic shaft allow the wielder to extend or retract the shaft of her weapon as a move action.)
- Tempered (3.5e Equipment) + (A tempered weapon is granted additional resilience with greater hardness and additional hit points.)
- Underborn (3.5e Template) + (A template which can turn any creature into an underdark version of itself.)
- Toon (3.5e Race) + (A template-like race (akin to Dragonborn), toons are living animations come to life and somehow present within 3D space. They display strange and anomalous properties which often render them very durable.)
- Enervation (5e) + (A tentacle of dark energy reaches out to touch an enemy doing [[SRD5:Necrotic|necrotic]] damage to the target and healing you.<br /><br />)
- Terrakineticist (3.5e Prestige Class) + (A terrakineticist control earth and stone through psionic concentration.)
- Lifeburn (3.5e Disease) + (A terrible curse and disease, it causes creatures to burn eternally with a fire which only consumes flesh.)
- Helm of Wickedness (3.5e Equipment) + (A terrible helmet which allow it wearer to breath out a powerful breath weapon, summon a servant from below and communicate with a dark lord.)
- Death Reaving (3.5e Invocation) + (A terrible invocation allowing the warlock to cheat upon death itself; the pleasing aftereffect makes the warlock annoying to kill.)
- Ruinous Hiveplague (3.5e Disease) + (A terrible magical disease that is part curse, it eats away at the body with a nearly sentient malice. Most die from it, but some begin to hear its whispers and become something [[Hiveplague Savant (3.5e Prestige Class)|unwholesome]]...)
- Necrocarnum Dominion (3.5e Soulmeld) + (A terrible necrocarnum soulmeld which allow various degree of control over others.)
- Scream (3.5e Spell) + (A terrible scream escapes your lips, damaging all caught along its path.)
- Draugrplate (3.5e Equipment) + (A terrible series of artifact armors made by a death-worshipping cult of human and giants.)
- Beastblood Serum (3.5e Equipment) + (A terrible serum made from the blood of cursed lycanthrope.)
- Nightmare Bound (3.5e Flaw) + (A terrible shadow passes over you whenever you close your eyes.)
- Devitron Beam (3.5e Spell) + (A terrible spell which warps reality and tears opponents apart.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)