Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Edgemaster (3.5e Prestige Class) + (Fighters don't get nice things, especially at high level. Well now they do, it's Fighter Elite!)
- Magical Focus Implements (3.5e Variant Rule) + (Fighters have to pay, and get to acquire, magical weaponry. Now, so can casters..)
- Blood Knight (3.5e Prestige Class) + (Fighting. Fighting all the time.)
- Goblin, Filcher (3.5e Race) + (Filcher goblins are sinister fey-like goblins with a habit of thievery of small valuables, keepsakes, and children.)
- Undead Swarm (3.5e Optimized Character Build) + (Fill the battlefield with disposable undead! Drain the blood of your enemies! Unleash the forces of death from all directions!)
- Malignant Verdancy (3.5e Maneuver) + (Fill your foe's veins with paralytic, plantlike poison.)
- Overwhelming Psyche (3.5e Alternate Class Feature) + (Filled with intense inner strength, the overwhelming psyche forms her mind blade not through contemplation and quiet training, but through raw kinetic energy channeled through her force of personality.)
- Blood Storm (3.5e Spell) + (Fills an area with a horrible downpour of dark red, necromantic blood.)
- Elush's Leaden Investiture (3.5e Spell) + (Fills the targets' bodies with lead, making any kind of movement very difficult. ToP-compliant.)
- Locate Portal (3.5e Spell) + (Find a portal within 1 mile/caster level)
- Discern Portal Destination (3.5e Spell) + (Find the destination of a portal)
- SRD:Intuitive Trapfinding + (Find traps without looking)
- Dao Seeker's Robe (3.5e Equipment) + (Fine cloth robes worn by those that seek enlightenment.)
- Life-Terminating Bite (3.5e Maneuver) + (Finish off a foe you have [[SRD:Pinned|pinned]] with one blow to the neck, striking with such force and precision that no amount of [[Fortitude]] can prevent a swift death.)
- Tiger's Finishing Bite (3.5e Maneuver) + (Finish off a foe you have [[SRD:Pinned|pinned]] with one blow to the neck.)
- Ending Strike (3.5e Feat) + (Finish your enemy with a spectacular strike after a full-attack)
- Photon Beam (3.5e Power) + (Fire a beam of light that can possibly blind your foes.)
- Cone of Searing Wax (3.5e Spell) + (Fire a cone of searing wax to damage your opponents and immobilize them.)
- Eldritch Stream (3.5e Invocation) + (Fire a continuous beam of energy. You can sweep it in an area, and the damage increases the more you focus upon it.)
- Phantom Sword (3.5e Spell) + (Fire a ghostly sword which damages all opponents in a line.)
- Tether Recovery (3.5e Maneuver) + (Fire a grappling line to save yourself from a fall. or reach new heights.)
- Boulder Cannon (3.5e Spell) + (Fire a large high speed boulder that knocks everything in its way down.)
- Lightning Snake (3.5e Spell) + (Fire a lightning bolt that continues to persist, leaping back and forth each round as you concentrate.)
- T-Blast (3.5e Invocation) + (Fire a line of energy, and make it split into a T-shape. Sometimes, multiple times.)
- Ice Crystal Phalanx (5e Spell) + (Fire a line of freezing ice, that leaves spikes behind in its wake.<br /><br />)
- Darkstorm (3.5e Spell) + (Fire a mote of darkness which damage creature and darken the area.)
- Wei Yu's Water Arrows (3.5e Spell) + (Fire a number of highly pressured water 'arrows' at one or more targets.)
- Sting Dart (3.5e Spell) + (Fire a poison stinger that injures and leaves painful sore welts.)
- Rocket Strike (3.5e Maneuver) + (Fire a powerful rocket launcher. It's very effective against objects.)
- Fingertip Lightning (3.5e Spell) + (Fire a ray of electricity which may knock opponent prone.)
- Soul Arrow (3.5e Maneuver) + (Fire an arrow made out of your soul, worse to enemies who disagree with your alignment more.)
- Arrow of Inevitability (3.5e Spell) + (Fire an arrow that flies slowly but will surely hit its target.)
- Divine Blast (3.5e Feat) + (Fire blasts of energy out to a great distance.)
- Energy Blade Beam (3.5e Feat) + (Fire bolts or lines of energy out from your sword. You don't even need to be at full hp to do it!)
- Righteous Devil Gunslinger (3.5e Maneuver) + (Fire bullets of ki that can be mentally guided.)
- Wildfire Spirit (5e) + (Fire elemental called by the '[[Circle of Wildfire (5e)#Summon Wildfire Spirit|Summon Wildfire Spirit]]' feature of the [[Circle of Wildfire (5e)|Circle of Wildfire]] [[SRD5:Druid|druid]]s.)
- Arrow Mind (3.5e Maneuver) + (Fire in melee without provoking attacks, and threaten squares within 10ft, but take movement penalty.)
- Gloom Missiles (3.5e Invocation) + (Fire magic missiles that leave the targets illuminated.)
- Precise Shot, Balmz (3.5e Feat) + (Fire more accurately at foes)
- Scatter Shot (3.5e Invocation) + (Fire multiple ki volleys, purposely missing the target until they are surrounded, then, make the ki volleys fire at the target simultaneously.)
- Mighty Thunderbolt (3.5e Spell) + (Fire one or two extremely powerful bolt of lightning.)
- Cone of Pebbles (3.5e Spell) + (Fire pebbles at your foes)
- Volley Shot (3.5e Feat) + (Fire so many arrows you blanket the area.)
- Molten Spell (3.5e Feat) + (Fire spells leave molten residue behind, scorching the battlefield.)
- Greater Cone of Pebbles (3.5e Spell) + (Fire stronger pebbles at your foes)
- Spider Weave (3.5e Invocation) + (Fire webs out of your wrists, thwippt!)
- Flamesmith (3.5e Alternate Class Feature) + (Fire-flavoured Thundersmith)
- HellFire Destroyer (3.5e Prestige Class) + (Fire. The Hellfire destroyer is a mage who … Fire. The Hellfire destroyer is a mage whose body has been through the devastating heat of the Hellfire. The presence of the Hellfire in his very soul does not consume him like the others, instead, he takes power from it becoming one with the flame itself, sharing the instinct of burning everything in his path.nstinct of burning everything in his path.)
- Scarlet Battle Mandala (3.5e Maneuver) + (Firearm attack automatically threatens a critical hit, deals +10d6 damage.)
- Inglorious Maiming Shot (3.5e Maneuver) + (Firearm attack deals 2 [[SRD:Constitution|Constitution]] damage, leaves bleeding wound.)
- Heaven-Shattering Volley (3.5e Maneuver) + (Firearm attacks ignore damage reduction, leave bleeding wounds.)