Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Eldritch Web (3.5e Invocation) + (Generate a web of energy which slows movement and damages those inside.)
- Deny Magic (3.5e Maneuver) + (Generate an [[SRD:Antimagic Field|''antimagic field'']] with a radius of 5 ft./initiator level centered on yourself, with everything that entails (read: spellcasters become utterly impotent).)
- Ice Slider (3.5e Spell) + (Generate an icy path which allows passage without provoking attacks of opportunity)
- Scorching Column (3.5e Spell) + (Generate columns of flame which can move on their own and take attacks of opportunity.)
- Spicule Barrage (3.5e Spell) + (Generate flame spheres which attack, and then explode into columns of flame.)
- Bone Spurs (3.5e Spell) + (Generate painful bone spurs over your body. They hurt you, but they hurt the enemy more.)
- Spore Cloak (3.5e Spell) + (Generate spores that protect you, or harm others. It helps against disease and poison too.)
- Random Mutation (3.5e Other) + (Generates Random Mutations for whatever reason you need a random mutation.)
- Random MTG Plane (3.5e Other) + (Generates a random plane from MTG cosmology.)
- Random Planescape Plane (3.5e Other) + (Generates a random plane from the Planescape cosmology.)
- Fan (3.5e Spell) + (Generates a small local wind to cool you off and blow away gases.)
- Reactor, Basic (3.5e Ship Module) + (Generates excess power for systems beyond simple auxiliary power. Required for certain modules (such as FTL Engines).)
- Bar Name Chart (3.5e Other) + (Generates names for drinking establishments with some d20 rolls. 8,000 combinations.)
- SRD5:Lizard + (Generic lizard)
- Vrajitor Soldier (3.5e NPC) + (Generic low level soldiers for the nation of Vrajitor.)
- Vrajitor Battlecaster (3.5e NPC) + (Generic low level wizards for the nation of Vrajitor.)
- Military Warmage Blaster (3.5e NPC) + (Generic military blasting caster, for magical artilary support.)
- Military Melee Unit (3.5e NPC) + (Generic military melee soldier in a semi-modern fantasy army.)
- Military Ranged Unit (3.5e NPC) + (Generic military ranged soldier in a semi-modern fantasy army.)
- Nababb'ib (3.5e Race) + (Genies of the Material Plane, muddled from centuries of living outside the elemental planes.)
- Geomancy (5e Arcane Tradition) + (Geomancy is an ancient arcane tradition, though it fell in disuse, and now only an handful of wizards call themselves geomancers. This magic school focuses on drawing arcane energy from the very earth, channeling the power of leylines.)
- Geometer In The Dungeon (3.5e Prestige Class) + (Geometers are magicians and master mathematicians, employing both arcane and divine spells. They use the power of numbers and physics to enhance their magic.)
- Spell Tenacity (3.5e Feat) + (Get +1 caster level with one school of magic.)
- Greater Spell Tenacity (3.5e Feat) + (Get +1 caster level with one school of magic.)
- Extra Surging (3.5e Feat) + (Get 8 extra [[Surge Fighter (3.5e Class)#surge points|surge points]].)
- Divine Druid-CE (3.5e Feat) + (Get Colossal and the ability to change into Magical Beast)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)
- Acquirer's Eye (3.5e Feat) + (You know what you want, even if other people have it right now.)
- Acrobatic (3.5e Feat) + (You can totally flip out and kill someone with your gymnastic prowess.)
