Search by property

Jump to: navigation, search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "Magical energy leaks out of target, deals damage, distracts.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Pixieglass (3.5e Equipment)  + (Made out of melted pixie dust, pixieglass is super resistant against the forces of magic while being lightweight. Also, it's very pretty.)
  • Nebular (3.5e Race)  + (Made out of starstuff, this amorphous beings visit the Material Plane using spacesuits.)
  • SRD:Maenads (Race)  + (Maenads typically stand more than 6 feet tall and weigh about 200 pounds; males are the same height as and only marginally heavier than maenad females. Maenads have no facial or body hair, and they prefer heavier clothing and armor if possible.)
  • Star Spawn Larva Mage (5e)  + (Mage fused with an emissary of an [[Elder Evil (5e)|Elder Evil]] to become an anthropomorphic mage comprised of worms.)
  • Scarred Mage (3.5e Class)  + (Mage that uses memories that scars are reminiscent of to alter casting spells.)
  • Hairbinder (3.5e Class)  + (Mages which bind spirits into their hair, allowing them to cast and use their hair as living weapons.)
  • Wild Plague (3.5e Disease)  + (Magic Disease that make your magic uncontrollable.)
  • Magic Implement (3.5e Equipment)  + (Magic Implements are items, such as rings, staves, holy symbols or enchanted daggers, that improve the effectiveness of spellcasters.)
  • Mental Trap (3.5e Power)  + (Magic Jar to the psionic extreme!)
  • Magic Unleasher (3.5e Class)  + (Magic Unleashers don't carefully choose which spell to cast; They just decide when it's time to cast "a spell", and then do so.)
  • Non-Diablo Magic Slots (3.5e Variant Rule)  + (Magic item slots based on function, not form.)
  • Magic Hovermissile (3.5e Spell)  + (Magic missile hovers, waiting to distract the target at a key moment.)
  • Staff of Rita the Conquerer (3.5e Equipment)  + (Magic staff, make my monster GROOOOOW!!!)
  • SRD5:Bard  + (Magical Musicians)
  • Dragonmark Pact Warlock (3.5e Alternate Class Feature)  + (Magical abilities often manifest in bloodl
    Magical abilities often manifest in bloodlines. The most famous examples of this are the Dragonmarks. Most who bear them have little interest in finding out how they work, preferring to instead spend their time exploiting the gifts they've been given for profit. Some, however, instead seek to master the secrets of the Marks. Most learn little beyond a few tricks for using their mark more efficiently, but others uncover truths about these powers that many feel are better off hidden.
    wers that many feel are better off hidden.)
  • Acid Arrow (One)  + (Magical arrow bursts in a spray of acid)
  • SRD5:Acid Arrow  + (Magical arrow bursts in a spray of acid<br /><br />)
  • SRD5:Acid Arrow  + (Magical arrow bursts in a spray of acid<br /><br />)
  • Magical Beast (3.5e Type)  + (Magical beast is practically a catch-all category for the multitude of creatures whose origins cannot be explained by nature or the Outer Planes.)
  • Choco-Mage (3.5e Class)  + (Magical chocobos wielding powerful arcane magic.)
  • Dracohydra (5e)  + (Magical combining of [[Chromatic Dragon (5e)|chromatic dragon]]s and [[SRD5:Hydra|Hydra]]s.)
  • Architect (3.5e Class)  + (Magical crafters who specialist in architecture and buildings.)
  • Geo Crystal (3.5e Equipment)  + (Magical crystals which imbue the terrain with unique effects, bonuses, and restrictions.)
  • Magic Door (3.5e Equipment)  + (Magical doorways are a staple of any magically imbued dungeon. From doors that ask riddles, to doors that just shank you, magic doors are fun for everyone (except adventurers).)
  • Conjure Volley (One)  + (Magical duplicates of your weapon fly to strike targets in a [[SRD5:Cylinder|cylinder]] ([[SRD5:Dexterity|Dexterity]] [[Save (One)|save]] to reduce damage).)