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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "Oppose a social check with your Bluff check.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Hammer and Sickle Style (3.5e Feat)  + (Optimize fighting with both hammer and sickle, for the motherland!)
  • Combat - Defense and Armor Options (5e Variant Rule)  + (Options that aim to improve the realism of D&D 5e combat by adding defensive skill and ensuring that armor can cushion blows)
  • SRD5:Orb of Dragonkind  + (Orb that calls evil [[:Category:5e Dragons|Dragon]]s and stores spells)
  • Orbog (3.5e Race)  + (Orbogs are also known as marsh orcs, swamp orcs or mud orcs (almost all these names are derogatory), but they call themselves Children of Yurtrus. They are stantiated in bogs and heavily swampy areas, almost untouched by other races.)
  • Orc Red Fang of Shargaas (5e)  + (Orc [[Assassin (5e)|assassin]]s and [[SRD5:Thief|thieves]] that often ride [[SRD5:Giant Bat|giant bat]]s.)
  • Orc Lineage (5e)  + (Orc as playable race)
  • Shifter Lineage (5e)  + (Orc as playable race)
  • Orog (5e)  + (Orc blessed with intelligence)
  • Goblin, Orckin (3.5e Race)  + (Orckin goblins are a lowly lot. They are
    Orckin goblins are a lowly lot. They are made, not born, an artificial race with a rapid lifespan to act as mooks and foot soldiers for ancient armies. Their original creators are long gone, but the violent orckin goblins remain and make war to this day.
    n goblins remain and make war to this day.)
  • Order (3.5e Feat Type)  + (Order feats grant benefits based on your [[SRD:Monk|monk]]'s level, a character may only have a single order feat.)
  • Increased Monk Speed (3.5e Feat)  + (Ordinary monks are fast. Your endless devotion to speed makes you much faster.)
  • Increased Monk Armor (3.5e Feat)  + (Ordinary monks have a bit of armor to compensate for their inability to wear any. You can either wear some or get an even bigger armor bonus.)
  • Humanoid Mind Graft (3.5e Equipment)  + (Organic brain tissue in conjunction with a construct's mind grants superior intelligence abilities.)
  • Humanoid Tendon Graft (3.5e Equipment)  + (Organic tendons offer superior body control to the constructs who are fused with armor.)
  • Knights of Solamnia (5e)  + (Organization of Knights)
  • Royal Jelly (3.5e Equipment)  + (Originally a gift from a deific insectile goddess to her children, the potion has been since replicated by mortals, allowing the imbiber to grow large, jump far and climb virtually any surface.)
  • Orz, The Walking Mountain (3.5e Deity)  + (Originally an advanced AI set to an impossible task, its task awoke it to sapience to find itself being worshiped by the ignorant masses. It accepted this attention, and has begun walking the path to divinity.)
  • Drowsilk (3.5e Equipment)  + (Originally crafted by the drow, drowsilk items are light, durable, and flexible. They do for leather and cloth items what mithral does for metal, and a bit more.)
  • Splinterscab Tonic (3.5e Equipment)  + (Originally developed to quickly scab over wounds, it proved a better weapon than a curative. When in contact with blood or an open wound, it crystalizes, forming sharp painful spikes that injure the body.)
  • Cola (3.5e Equipment)  + (Originally invented by alchemists, Cola is the fizzy soft drink that took the world by storm.)
  • Rylvain (3.5e Race)  + (Originating from the Wilderness of the Bea
    Originating from the Wilderness of the Beastlands, the Rylvain are a large race of humanoid looking creatures that have survived in the plane of the Beastlands by excelling at being better and smarter hunters than any of the other creatures in their territory. Using sharp senses, and an even sharper wit with brute strength, the Rylvain are nearly unrivaled hunters.
    the Rylvain are nearly unrivaled hunters.)
  • Oshi'Vamiea (3.5e Deity)  + (Oshi'Vamiea primarily appears as a woman comprised of clear, pure water, burdened with a mermaid's tail.)
  • Osteon Osseous Battlemaster (3.5e Racial Substitution Levels)  + (Osteon fighters learn to use their own bodies as weapons, following an ancient tradition.)
  • Osteon Bonemancer (3.5e Racial Substitution Levels)  + (Osteons are really comfortable working with bodies, so much that dread necromancers leave the more occult aspects of the craft behind to delve into scientific method and preferring corporeal undead over ethereal ones.)
  • Improved Self-Perfection (3.5e Feat)  + (Other monks achieve oneness with the universe. Your oneness is better.)