Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- I Am Not Left Handed (3.5e Trait) + (Surprise your opponent by switching from your weak hand to your dominant hand.)
- Flood Pump (3.5e Spell) + (Surround a target in watery orbs which spray high pressure blasts of water and push the target where you want to go.)
- Nocturnal Shadow (3.5e Maneuver) + (Surround area with cold shadows.)
- Digestive Ring (3.5e Maneuver) + (Surround foes with powerful digestive acid.)
- Galea's Energy Corona (3.5e Spell) + (Surround yourself in a damaging corona of magic.)
- Breath of Long Winter (3.5e Maneuver) + (Surround yourself in a freezing blizzard which protects you from harm and empowers your own chill.)
- Conductor of Storms (3.5e Spell) + (Surround yourself in a protective shield as you rain lightning from above.)
- Mantle of Jurikan (3.5e Maneuver) + (Surround yourself in a shell of wind, protecting you from ranged attacks and allowing you to throw blasts of wind.)
- Cloak of the Abyss (3.5e Invocation) + (Surround yourself in smoke that can obscure, hide, or burn as you command)
- Flying Deathscythes (3.5e Spell) + (Surround yourself in spinning animated sickles which attack your enemy.)
- Dispater's Tower (3.5e Spell) + (Surround yourself with protective iron walls, even though it hampers your own ability to attack.)
- Path of the Immortal Warrior (5e Primal Path) + (Survival is victory for this, a regenerating and tireless warrior.)
- Endure Destruction (3.5e Maneuver) + (Survive a blow with at least 1 hp remaining.)
- Volcanic Resilience (3.5e Invocation) + (Survive in the elemental planes of Earth and Fire.)
- Extremophile (3.5e Feat) + (Survive wild temperature extremes, and sleep where you please.)
- Morichro (3.5e Force Power) + (Suspend the life signs of yourself or others for a long time.)
- Shattered Jade (3.5e Maneuver) + (Sustain a -2 penalty to Armor Class, add 1d6 + initiator level to attack damage.)
- Swanmay (3.5e Template) + (Swanmay are females blessed with a strange form of lycanthropy which makes them wereswans. They are protectors of the forest, particularly water fowl, and uphold some mysterious ancient promise.)
- Adaptive Performance (3.5e Feat) + (Swap bardic music uses for spells, and vice versa)
- Mode Change (3.5e Feat) + (Swap between your equipment instantaneously.)
- Swapmetal (3.5e Equipment) + (Swapmetal armors, shields, or weapons can switch a normal item to adamantine, silver, or other materials... provided you've spent the funds for the material itself.)
- Pixil Swarm (5e Monster) + (Swarm of 1/2 inch long winged fey)
- Swarm of Gremishkas (5e) + (Swarm of cat-like creature that reacts, sometimes violently, to magic.)
- Swarmhost (3.5e Template) + (Swarmhost creatures are the unlucky whose bodies have become inhabited by a swarm, whose unnatural link now replaces their vital organs and life force.)
- Swarmbane (3.5e Equipment) + (Swarms have always been a problem for character who use weapons. Not any more.)
- Daring Swordsman (3.5e Feat) + (Swashbuckler and warblade levels stack for initiator level and grace.)
- Duelist (3.5e Class) + (Swashbucklers and dashing swordsman, they use finesse, martial maneuvers, and well timed parries and tricks to carry them to victory.)
- Pungeon Pendragon (3.5e Martial Discipline) + (Swashbuckling heroes are fond of using rap … Swashbuckling heroes are fond of using rapier wit alongside their rapiers, shooting arrows accompanied by shooting puns and even when things look bleak, they throw in a joke before throwing in the towel. Bards and wise men often recall famous words by famous men, used in the past to great effect in orations and battle speeches: all the more proof that the power of wordplay lies and speaks true in all languages, even the most ancient and intricarious ones. Those who learn the most ancient and most intricatastrophic of all and weave it into their combat routines are the practitioners of the Pungeon Pendragon style: their very actions speak truer than Truespeech.very actions speak truer than Truespeech.)
- Shell Necklace (3.5e Soulmeld) + (Swim without penalty.)
- Disguised Class (3.5e Feat) + (Switch between different sets of classes)
- Switch Health (3.5e Spell) + (Switch hp totals for yourself and your target. This could be used to heal allies at your expense, or harm enemies.)
- Tholan's Attribute Theft (3.5e Spell) + (Switch one ability score with that of this spell's target.)
- Dutiful Guardian (4e Feat) + (Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.)
- Genetic Black Sheep (3.5e Trait) + (Switch your ability scores around, resulting in charismatic dwarves or unusually strong gnomes.)
- Shieldmaster (3.5e Prestige Class) + (Sword & Shield style is terribly ineffective. Show them how to REALLY use a shield in combat.)
- Life Flow Blade (3.5e Equipment) + (Sword that heals as it harms)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Improved Bladeproof Skin (3.5e Feat) + (Swords and spears just bounce off you due to your scaling DR/bludgeoning.)
- Oath of Virtue (5e Sacred Oath) + (Sworn to pursue each of The Mana's tenets)
- Leaves of My Skin (3.5e Feat) + (Sylvari gets the basic skills of creating armor of his own body.)
- Bark of My Bones (3.5e Feat) + (Sylvari has mastered the creation of a more heavy and strong armor.)
- Tandem Initiative (3.5e Skill Trick) + (Synchronize with your team and act as a group.)
- Follower of the Third (3.5e Prestige Class) + (Synergistic abilities between Diamand Mind and Hero's Edge martial disciplines)
- Way of the Mirage (3.5e Feat) + (Synergistic abilities for Desert Wind and Shadow Hand.)
- Faithful Leader (3.5e Feat) + (Synergistic abilities for Devoted Spirit and White Raven.)
- Bestial Might (3.5e Feat) + (Synergistic abilities for Stone Dragon and Tiger Claw.)
- Synth (3.5e Race) + (Synth are androids build to resemble the various humanoid races. They were born without emotion, but can quickly gain a mind and soul of their own.)
- Synthetic Soul (3.5e Template) + (Synthetic Soul are created by magic, creatures with Synthetic Soul are different then others of it kind.)
- Thogomancer (3.5e Class) + (THOGOMANCER SMASH!)
- TRON Light (3.5e Equipment) + (TRON light adds stylish lines of soft, glowing, colorful light to armor or weapons when willed.)
- Animated Table (5e) + (Table given animation)