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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "The strong murder-drive of redcaps may be employed as a soulmeld.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • User:Rithaniel/Denizen of Valiancy (3.5e Race)  + (The soothing light of the full moon, the voice that pierces the shadows in the dead of night.)
  • Shadow Magic (5e)  + (The sorcerer draws power from the [[SRD5:Shadowfell|Shadowfell]])
  • Soulbinder (3.5e Prestige Class)  + (The soulbinder has learned to master the power of his very soul. He learns to bind his soul into his weapons, armor, and even his fellow adventurers to empower them with the awesome power of his very soul.)
  • Bladeblast (3.5e Feat)  + (The soulknife may concentrate all of the power within his mindblade and point it in a direction, annihilating all foes in that direction with his condensed psychic power.)
  • Daevan (3.5e Race)  + (The spawn of a celestial and an infernal or abyssal creature, Daevan have traits of both good and evil bloodlines.)
  • Paramount Velocity (3.5e Equipment)  + (The speed of this weapon renders your foes defenseless.)
  • Magical Resistance (3.5e Feat)  + (The spell doesn't work as well on you the more times they use it against you.)
  • Warmage Fix (3.5e Class)  + (A beefed up Warmage)
  • Toxic Combustion (3.5e Feat)  + (The spell inflict toxic burn on your targets and may even leave a cloud of toxic fume.)
  • Fly (TOToM Spell)  + (The spell that lets you fly.)
  • Spell Focus (3.5e Feat)  + (The spells of your chosen school are more potent than normal.)
  • Spirit Shift (3.5e Maneuver)  + (The spirit is on the ethereal plane, the body is on the material plane. You fail to see the borders anymore, they are one in the same.)
  • Avatar (3.5e Template)  + (The spirit of the earth reincarnates endlessly in the bodies of people. The person who stands before you is its current incarnation.)
  • Shaman of the Land (3.5e Feat)  + (The spirits of the animals are your friends.)
  • Splitting, Rebuilt (3.5e Equipment)  + (The splitting enhancement allow the enhanced bow to creature multiple projectiles, which may be used for concentrated fire or striking multiple opponents.)
  • Bloodcloud Assailant (3.5e Class)  + (The sprays of blood coming from your enemies are legendary.)
  • Squall Devil (3.5e Monster)  + (The squall devil, also known as a termagan
    The squall devil, also known as a termagant, are lawful evil outsiders found on Acheron who make up their infernal air forces. Egotistical and proud, squall devils fancy themselves leaders of lesser devils and men, using their silver tongues as much as their deadly lances.
    er tongues as much as their deadly lances.)
  • Staff Duelist (3.5e Alternate Class Feature)  + (The staff duelist is an expert of using pole-like weapons to poke at his foe, strikes them with great strength and easily parries their attack aside.)
  • Githyanki Paragon (3.5e Racial Paragon Class)  + (The stalwarts of the Githyanki, gifted with swords infused with the Astral)
  • Farm (3.5e Equipment)  + (The staple of rural life, the farm consists of both the farmhouse and the surrounding land.)
  • Magic of the Stars Canvas (3.5e Feat)  + (The stars guides you to the way of conceive magic.)
  • Poison Dart Frog (3.5e Monster)  + (The statistics presented here represent a wide range of brightly colored, poisonous frogs.)
  • 5-Seconds Cooking (3.5e Feat)  + (The steak, the grain and the egg are in... now where did I put the carton of milk?)
  • Sticky Grenade (3.5e Equipment)  + (The sticky grenade was initially made as a
    The sticky grenade was initially made as an anti-tank weapon. Giving unconventional forces some capacity against vehicles. However, they are also extremely effective against groups of people and evasive opponents – for once stuck it is near impossible to be unstuck in time.
    is near impossible to be unstuck in time.)
  • Occult Tattooist (3.5e Alternate Class Feature)  + (The strange traditions of the warlocks nev
    The strange traditions of the warlocks never cease to surprise more mainstream magic-users. Some warlocks use fiend blood or other strange ink to tattoo their dark magic directly onto their skin. These warlock wear their magic and origin on their sleeve, but are able to share it with allies and minions. The dark rituals and occult scarification has a cost, the warlock become unable to project her eldritch blast outward as they normally could.
    itch blast outward as they normally could.)