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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "This category deals with spirits of beasts.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Chalk of Binding (3.5e Equipment)  + (This chalk can produce the trap version of a ''magic circle'' spell, or do it faster.)
  • Dark Theorem Chalkboard (3.5e Location)  + (This chalkboard sits, its last writings still clinging to it from when the troubled scholar scribed those final mathematical notations upon it.)
  • Ring of Homefinding (3.5e Equipment)  + (This charm will guide you home.)
  • Merchant's Chest (3.5e Equipment)  + (This chest reaches past time and space to trade items of average market value.)
  • Freshmint Gum (3.5e Equipment)  + (This chewing gum cleans the body and grants a Diplomacy bonus.)
  • Cursed Chillblade (3.5e Equipment)  + (This chilling sword makes you chill as well. Too chill.)
  • Planar Waystone (3.5e Equipment)  + (This chunk of material came from another plane, and it brought its properties back with it.)
  • Circle of the Moon (5e)  + (This circle focuses on beast shape.)
  • Circle of Spores (5e)  + (This circle focuses on decay and the life cycle)
  • Circle of Twilight (5e)  + (This circle focuses on the transition of life to death.)
  • Circle of Dreams (5e)  + (This circle has close ties to the [[SRD5:Feywild|Feywild]])
  • Spyglass Scout (3.5e Class)  + (This class borrows abilities from the rogue and ranger classes.)
  • Way of Mercy (5e)  + (This class focuses on aiding others)
  • Warder of the Sylvan Glade (3.5e Prestige Class)  + (This class is based on the 'Warding' High
    This class is based on the 'Warding' High Art from the 'Fey Magic' d20 sourcebook. A Warder of the Sylvan Glade is an Elf who has returned to his Fey roots and remembered the Reverie. By channeling the power of Reverie, a Warder may enchant Sylvan Glades with certain spells, as many adventurers who have suddenly fallen victim to a 'Misdirection' or 'Sleep' enchantment while exploring ancient woodlands may confirm
    le exploring ancient woodlands may confirm)
  • Publication:Unearthed Arcana/Spell Scion  + (This class is for characters who wield legendary weapons designed for use by arcane spellcasters, such as [[SRD:Wizard|wizards]], [[SRD:Sorcerer|sorcerers]], and sometimes [[SRD:Bard|bards]].)
  • Publication:Unearthed Arcana/Swift Scion  + (This class is for those who wield legendar
    This class is for those who wield legendary weapons that make use of or improve the wielder’s stealth, speed, or dexterity (in the general sense). [[SRD:Rogue|Rogues]] are excellent candidates for this class, as are [[SRD:Bard|bards]], [[SRD:Ranger|rangers]], and the occasional [[SRD:Monk|monk]].
    s]], and the occasional [[SRD:Monk|monk]].)
  • Druid (One)  + (This class taps into the [[Primal (One)|Primal]] power of nature to perform magic.)
  • Cleric (One)  + (This class taps into the power of the [[Outer Plane (5e)|Outer Plane]]s to perform magic.)
  • Bard (One)  + (This class uses music, words, and/or dance to invoke magic.)
  • Mystic (5e)  + (This class uses psionics.)
  • Rogue (One)  + (This class uses specializes in skills, damage evasion, and sneak attacks.)
  • Monk (One)  + (This class utilizes discipline and training to become a living weapon.)
  • Trickery Domain (One)  + (This cleric subclass focuses on deception, illusion, and stealth.)
  • War Domain (One)  + (This cleric subclass focuses on heroism, and courage.)
  • Light Domain (One)  + (This cleric subclass focuses on light, truth, and fire.)