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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Incarnum Monk (3.5e Alternate Class Feature) + (This is a variant for the [[Monk_In_The_Dungeon_(3.5e_Class)|monk]] base class. This class uses the incarnum rules from Magic of Incarnum.)
- Sublime Monk (3.5e Alternate Class Feature) + (This is a variant for the [[Monk_In_The_Dungeon_(3.5e_Class)|monk]] base class. This class uses the sword magic rules from Tome of Battle.)
- Anointed Vindicator (3.5e Alternate Class Feature) + (This is a variant for the prestige class [[Erinys_(3.5e_Prestige_Class)|erinys]], better suited for a [[Paladin_In_The_Dungeon_(3.5e_Class)|paladin]] (if you want to use the standard paladin you may simply drop any requirement or feature not compatible).)
- Pursuer of Vengeance (3.5e Alternate Class Feature) + (This is a variant for the prestige class [[Erinys_(3.5e_Prestige_Class)|erinys]], better suited for a [[Ranger_In_The_Dungeon_(3.5e_Class)|ranger]], (if you want to use the standard ranger you may simply drop any requirement or feature not compatible).)
- Complete Xeno (3.5e Sourcebook) + (This is all about aliens. It's a slow work in progress.)
- Night Thief (3.5e Class) + (This is an alternative Night Thief class, … This is an alternative Night Thief class, that focuses on thievery and incapacitation of targets and uses all printed material, non-magical abilities to give the Night Thief the optimal chance of success when getting into a facility, allow them to incapacitate their target or grab the gold, and assist them in getting out again.old, and assist them in getting out again.)
- Cat Burglar (3.5e Class) + (This is an alternative Rogue class, that focuses solely on thievery and uses all printed material, non-magical abilities to give the Cat Burglar the optimal chance of success when getting into a facility, and assist them in getting out again.)
- Goal-Based Level Gain (3.5e Variant Rule) + (This is an alternative to using experience points to determine level gain.)
- Daeijine Illithid (3.5e Racial Paragon Class) + (This is for the variant illithids described in the Daeijine Illithid race only, by taking levels in this class they gain an illithid's abilities without level adjustment.)
- Nerubian (3.5e Race) + (This is just a variant rules for a basic type of Nerubian species. Nerubian of this type are most commonly workers, warriors and hunters, and in addition they have all the recognizable features of the entire Nerubian race.)
- Snake Handler Priest (3.5e Class) + (This is like a cleric with relatively low spellcasting ability, but relatively high ability to summon and fight alongside snakes!)
- Variant Elemental Flammenwerfer (3.5e Alternate Class Feature) + (This is my.... cyrowerfer? Wait a moment...)
- Vitawood (3.5e Equipment) + (This is special wood grown on positive-dominant planes.)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Aberro (5e Deity) + (This is the Patron Lord of runaway parents and sexual affairs.)
- College of Satire (5e) + (This is the college of Jesters.)
- Capricorn (3.5e Cleric Domain) + (This is the domain granted by Capricorn, one of the twelve [[Zodiac (3.5e Subtype)|Zodiac]] spirits.)
- Capricorn (3.5e Monster) + (This is the domain granted by Capricorn, one of the twelve [[Zodiac (3.5e Subtype)|Zodiac]] spirits.)
- Sagittarius (3.5e Cleric Domain) + (This is the domain granted by Sagittarius, one of the twelve [[Zodiac (3.5e Subtype)|Zodiac]] spirits.)
- Sagittarius (3.5e Monster) + (This is the domain granted by Sagittarius, one of the twelve [[Zodiac (3.5e Subtype)|Zodiac]] spirits.)
- Elf, Small Variant (3.5e Race) + (This is the elf for a world where elves, half-elves, and dwarves are all counted among the little folk.)
- Commoner's Shack (3.5e Equipment) + (This is the most bare-bones excuse of a house ever, but when you're a commoner that makes next to nothing, it's home.)
- Light Speech (3.5e Variant Rule) + (This is the opposite to Dark Speech.)
- Frieza Race-Frost Demons (3.5e Race) + (This is the race that the famous mutant deviant Lord Frieza came from in Dragon Ball Z)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Dark Soul (3.5e Soulmeld) + (This is the soul of humanity itself.)
- Dungeonomicon (3.5e Sourcebook) + (This is the third installment of our serie … This is the third installment of our series exploring portions of the D&D experience that don't work at all, began with the Tome of Necromancy and continued with the Tome of Fiends. This work focuses on the most central of perplexing legacies: The Dungeon. We know you love Dungeons, but you probably have more than a little difficulty justifying them to yourself or to other players of the game.m to yourself or to other players of the game.)
- Demon Weapon, Least (3.5e Equipment) + (This is the weakest of all demon weapons, with a lesser demon essence bound into it.)
- Biostasis Ichor (3.5e Equipment) + (This is usually used in surgical operations to keep the patient alive in invasive and dangerous procedures)
- Mind Fog Aerospray (3.5e Equipment) + (This item allow you to make a low-area ''mind fog'', has enough for 8 uses before expenditure.)
- Helm of Favorable Alignment (3.5e Equipment) + (This item changes your effective alignment, allowing you to bypass some of the least obvious spells and traps.)
- Clover of Wishing (3.5e Equipment) + (This item grant minor wishes but at the cost of a minor curse.)
- Unstable Fabric Coating (3.5e Equipment) + (This item template add a coat of unstable fabric on top of your armor.)
- Apocrypha Engine (3.5e Equipment) + (This item, generally a gauntlet, contains spells and scrolls which may be cast forth from it.)
- Tattoo Kit (3.5e Equipment) + (This kit includes a jar of concentrated ink paste, a needle with an ink well and a small wooden mallet.)
- Creeping Death Knife (3.5e Equipment) + (This knife is coated in poison. The smallest cut could be fatal. Don't lick it.)
- Moonlight Lantern (3.5e Equipment) + (This lantern gives off a pale silver light. It counts as moonlight for the purpose of those affected by it, illuminates with shadowy illumination, and can act as a weapon when actually exposed to the moon.)
- Archaic (5e) + (This legendary [[SRD5:Celestial|celestial]] is the transformed soul of a [[Strixhaven Oracle (5e)|Strixhaven Oracle]].)
- Galazeth Prismari (5e) + (This legendary dragon was one of the founders of [[Strixhaven (5e)|Strixhaven]])
- Shadrix Silverquill (5e) + (This legendary dragon was one of the founders of [[Strixhaven (5e)|Strixhaven]])
- Tanazir Quandrix (5e) + (This legendary dragon was one of the founders of [[Strixhaven (5e)|Strixhaven]])
- Velomachus Lorehold (5e) + (This legendary dragon was one of the founders of [[Strixhaven (5e)|Strixhaven]])
- Gaea Siegebow (3.5e Equipment) + (This light crossbow can be used by druids and generates its own bolts. You can also transform it into a ballista to siege those stupid civilized towns.)
- Lasbow (3.5e Equipment) + (This light crossbow is immune to fire damage. Fire is how you charge its ability to shoot lasers, pew pew pew!)
- Charging Autobow (3.5e Equipment) + (This light crossbow reloads quickly, and can release a rapid amount of bolts all at once after it charges up.)
- Cloak of the Consort (4e Equipment) + (This light, very fine gray cloak shimmers in the light.)
- Magnesium Alloy (3.5e Equipment) + (This lightweight, tough material is carefu … This lightweight, tough material is carefully manufactured by carefully adding carbon and silicates to molten magnesium. It's tensile strength, durability and light weight make it ideal for a variety of uses, though the exacting nature of it's production can make it cost ineffective when the necessary raw materials cannot be easily obtained.y raw materials cannot be easily obtained.)
- Assassin's Cloak (4e Equipment) + (This long grey cloak has a black lining.)
- Skirmisher Scarf (3.5e Equipment) + (This long red scarf gives you +2d6 skirmish damage and +2 AC when you move at least 10 feet, as well as boosting your speed by +10 feet with all movement forms.)
- Featherwind Scarf (3.5e Equipment) + (This long red scarf improves your jumping with the ''updraft''<sup>SpC</sup> spell, and may emit light and sound to signal others far away.)
- Rod of the Matriarch (4e Equipment) + (This long scepter appears to be made from silver spiders and in dim lighting, they seem to writhe. Capping one end is a fist-sized image of Lolth, a bloated spider with the head of an elf female.)