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A list of all pages that have property "Summary" with value "Unofficial conversion of the 5th edition monster to a playable race.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Gnoll (5e Race)  + (Unofficial conversion of the 5th edition monster to a playable race.)
  • Unreal (3.5e Template)  + (Unreal creatures don't exist, yet there they are. They barely can retain their presence within the universe as is.)
  • Sunglasses of Obedience (3.5e Equipment)  + (Unremovable eyewear that forces ''suggestion'')
  • Dragon's Breath (5e)  + (Until the spell ends a target creature can exhale a cone of energy doing [[SRD5:Acid|acid]], [[SRD5:Cold|cold]], [[SRD5:Fire|fire]], [[SRD5:Lightning|lightning]], or [[SRD5:Poison|poison]] damage.<br /><br />)
  • Dragon's Breath (One)  + (Until the spell ends a target creature can exhale a cone of energy doing [[SRD5:Acid|acid]], [[SRD5:Cold|cold]], [[SRD5:Fire|fire]], [[SRD5:Lightning|lightning]], or [[SRD5:Poison|poison]] damage.)
  • Phantasmal Echo (3.5e Template)  + (Unusually strong emotions sometimes impres
    Unusually strong emotions sometimes impress themselves on the plane of shadow, forming something akin to a ghost but solid, and without a soul. It is merely a sensation or memory given flesh. More often then not, they are born out of violence and anger, and the resulting phantom poses a threat to all those who trigger its presence.
    eat to all those who trigger its presence.)
  • Bane (One)  + (Up to 3 creatures must subtract d4 from attacks & saves)
  • SRD5:Bane  + (Up to 3 creatures must subtract d4 from attacks & saves<br /><br />)
  • SRD5:Bane  + (Up to 3 creatures must subtract d4 from attacks & saves<br /><br />)
  • Glove of Storing (5e Magic Item)  + (Updated item from 3.5e.)
  • Nephropid (3.5e Race)  + (Uplifted by unknown magic a long time ago from common lobsters, nephropids have been given superior dexterity and intelligence, along with the ability to survive out of water for longer than ordinary lobsters.)
  • Inner Darkness (3.5e Spell)  + (Upon being wounded you create a cloud of devouring darkness.)
  • Hellfire Breath (3.5e Invocation)  + (Upon casting this Invocation you gain a powerful breath weapon, replicating the effect of flame breath except it last 24 hours.)
  • Flechette Storm (3.5e Equipment)  + (Upon contact with its target, the original projectile splits into a hail of smaller projectiles that spreads into a cone behind the original target.)
  • Failsafe (3.5e Equipment)  + (Upon rolling a natural 1 when using a failsafe weapon, you can choose to ignore the effects of a natural 1 (typically an automatic miss, or worse in some games).)
  • Mystic (3.5e Prestige Class)  + (Upon the ridge stands a lone figure, his long, white travelling cloak whipping around him in the wind.)
  • Tural Remiel (3.5e NPC)  + (Upon the ridge stands a lone figure, his long, white travelling cloak whipping around him in the wind.)
  • Urukke Steel (3.5e Equipment)  + (Urukke Steel, also known as Wootz or Damascus Steel, is a unusually hard high quality steel which keeps its edge. It is notable for its "wavy" texture and dark gray coloration.)
  • Swift Weaver (4e Feat)  + (Use ''Web'' as a [[4e Index (4e Other)#minor action|minor action]].)
  • Grow Creature (3.5e Feat)  + (Use ''[[SRD:Animal Growth|animal growth]]'' (applied to a creature type of your choice) on a number of creatures equal to your divine rank.)
  • Lay Curse (3.5e Feat)  + (Use ''[[SRD:Bestow Curse|bestow curse]]'' at will, ''greater bestow curse'' up to your divine ranks per day, and give off a dying curse if slain.)
  • Shadow Servant (3.5e Maneuver)  + (Use ''[[SRD:Mirror_Image|mirror image]]'', as the spell; images assist on attack)
  • Contraction (4e Feat)  + (Use ''contraction'' as an encounter power)
  • Feral Bite (4e Feat)  + (Use ''feral bite'' as an at-will power)
  • Titan Form (4e Feat)  + (Use ''titan form'' as an encounter power)
  • Argument from Spurious Similarity (3.5e Maneuver)  + (Use Bluff check to maintain failing Disguise)