Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Grapple Defense (3.5e Feat) + (Use your character level as your BAB for opposing grapple checks.)
- Dark Healing (3.5e Spell) + (Use your dark insight for a powerful burst of healing.)
- Ambushing Warlock (3.5e Feat) + (Use your eldritch blast dice to pay for ambush feat cost.)
- Improved Weapon Aptitude (3.5e Feat) + (Use your feats which associate with one weapon on other weapons, or do it even faster.)
- Ki Enhancement (3.5e Invocation) + (Use your ki points to gain an enhancement to either your physical strength or endurance)
- Healing Spirit (3.5e Invocation) + (Use your ki to bolster the life force of others, but not yourself)
- Ki Wind (3.5e Invocation) + (Use your ki to create a strong wind that can blow small creatures or projectiles away or lacerate an unaware enemy.)
- Power Ball (3.5e Invocation) + (Use your ki to create an artificial light source in the sky that functions much like a full moon.)
- Super Ghost Kamikaze Attack (3.5e Invocation) + (Use your ki to create small sentient ghosts that act as directed and explode upon any physical contact.)
- Blood Maneuver (3.5e Feat) + (Use your life essence to empower your maneuver.)
- Performance Magic (3.5e Feat) + (Use your performances to do magic)
- Wrecking Rage (3.5e Feat) + (Use your rage to wreck things)
- Quickness of Pazuzu (3.5e Invocation) + (Use your ranged blast as an immediate action.)
- Survive the Hunt (3.5e Feat) + (Use your survival skill to avoid incoming damage.)
- Armored Wing Stance (3.5e Maneuver) + (Use your wings to block attacks, gaining a shield bonus.)
- FTL Engine (3.5e Equipment) + (Used by various spacefaring creatures in the void of space, the FTL Engine allows travel at speeds exceeding that of ''c''.)
- Mercurite Alloy (3.5e Equipment) + (Used for starship hulls, mercurite alloy i … Used for starship hulls, mercurite alloy is a dull gray silver metal which has the curious aspect of retaining speed and inertia from previous motion, and redirecting it via energy currents and magnets. They are used as "inertia batteries" whose inertia can be flipped, thus slowing down with the same energy used to speed them up.ith the same energy used to speed them up.)
- Elemental Resonance Glove (3.5e Equipment) + (Used to augment the power of the elemental band rings, this glove can store all five rings on a single glove slot.)
- Object of Floppy Surprise (3.5e Equipment) + (Used to describe a multiple of objects, the object of floppy surprise is thrown at a target, dazing them in absolute bafflement.)
- Altar of the Old Ones (3.5e Location) + (Used to describe various locations dedicated, or familiar, to eldritch entities (or sometimes legit deities or powerful demons as Altar of the Divine/Altar of the Profane), rituals may be performed here to get in contact with these higher powers.)
- Null Crown (3.5e Equipment) + (Used to suppress renegade spellcasters this dread item allow to turn one's willpower into a null zone, devoid of magic.)
- Smuggler's Pouch (3.5e Equipment) + (Useful for thieves and spies, but also for anyone who doesn't want the wrong person taking their stuff.)
- Dark Insight (3.5e Variant Rule) + (Useful in games with eldritch horrors hidden in the background, dark insight represents an awareness of the reality behind reality. It can be useful boon, or a terrible bane.)
- Meaningless Questions (3.5e Maneuver) + (Useless ideas cause Intelligence damage, daze)
- Way of Enlightenment (5e Monastic Tradition) + (User of ancient summoning techniques, adherent of The Mana)
- Manifester (5e Class) + (Users of psionics to force their reality upon the world.)
- Mantle of Shaping (3.5e Equipment) + (Uses ''alter self'', but within a specific set of limits.)
- Handgrip of Proficiency (3.5e Equipment) + (Uses ''master's touch'' on your behalf on a weapon.)
- Meteor (3.5e Spell) + (Uses gravity magic to call a vast meteor down from space.)
- Relentless Combatant (5e Feat) + (Uses the tempo of combat you've learned how to learn from failure, compound success, and react with greater swiftness.)
- Publication:Complete Gear/Variant Rules/Cursed Items + (Using Cursed Items with the [[Publication:Complete Gear|Complete Gear]] [[Publication:Complete Gear/Complete Gear#Infusion Versus Influence|Influence Points]])
- Infuse Life (TOToM Spell) + (Using positive energy, heal the wounds of an ally.)
- Glaive of the Dungeon Crasher (3.5e Optimized Character Build) + (Using the Dungeon Crasher variant from Dungeonscape along with the Eldritch Glaive invocation from Dragon Magic and Large and In Charge from Races of the Dragon you can have a great hybrid defender/striker who combines damage with zone control.)
- Knight of the Ebon Storm (3.5e Prestige Class) + (Using the power of controlled rage, the Ebon Knight embodies the principals of his Lord Crosis to bring order to the world.)
- Publication:Complete Gear + (Using the rules here, players truly are once more in control of their equipment in a way that's both meaningful and balanced, and DMs don't have to come up with long lists of items that are both meaningful and balanced.)
- Pale Blade (3.5e Invocation) + (Using the shadows from the Plane of Shadows, laced with ethereal force and negative energy, you create a semi-solid mystic weapon that follows all of your commands.)
- Mental Probe (3.5e Invocation) + (Using this invocation you can alter memories of a touched creature.)
- Outlast the Ages (3.5e Spell) + (Using this spell, one can effectively live forever, never aging, enduring the ages.)
- Outlast the Ages, variant (3.5e Spell) + (Using this spell, one can effectively live forever, never aging, enduring the ages.)
- Zen Warrior Variant (3.5e Feat) + (Using your inner peace, you strike with power and purpose. Use Wisdom on attack rolls and more.)
- Flash Step (3.5e Invocation) + (Using your ki, you enhance your speed to move faster than the eye can see.)
- Momentum Redirect (3.5e Maneuver) + (Using your opponents momentum you move them in the opposite direction)
- Body As Hammer (3.5e Feat) + (Using your weapon as a conduit, [http://tvtropes.org/pmwiki/pmwiki.php/Main/GrievousHarmWithABody you can smack people with other people].)
- Swarming Spiderbite (4e Equipment) + (Usually taken to ensure an honourable death (or to avoid torture) by drow defeated in battle, the effect of this poison is like the biting mouths of venemous spiders, starting from the extremeties and advancing throughout the body.)
- Shatter the Mountain (3.5e Maneuver) + (Utterly destroy your target)
- V'Kai (3.5e Race) + (V'Kai are Strange Beasts, Created to be Bodyguards for those who have learned how to make them.)
- V (3.5e NPC) + (A mysterious man on an even more mysterious mission.)
- Bridesmaid of Zuggtmoy (5e) + (Vaguely [[SRD5:Humanoid|humanoid]] in shape, these mobile fungi are covered in bioluminescent fungus.)
- Chamberlain of Zuggtmoy (5e) + (Vaguely [[SRD5:Humanoid|humanoid]] in shape, these mobile blue fungi appear to wear hoods.)
- Osteon (3.5e Race) + (Vaguely reptilian creatures covered in bone plate, they are masters of bone and flesh and craft it as dwarves would craft stone.)