Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Vril Drow-Hunter (3.5e Racial Substitution Levels) + (When vrils manage to escape drow enslavement, they reach out to elven communities to learn drow-hunting techniques.)
- Boots of Wallrunning (3.5e Equipment) + (When wearing these boots, you can run along the walls. Just don't run out of movement!)
- Loincloth of Goro (3.5e Equipment) + (When wearing this loincloth, you grow an extra set of arms!)
- Horsebreaking Cleave (3.5e Feat) + (When wielding a [[Horsebreaker (3.5e Equipment)]], you can cut through a horse and its rider in one stroke.)
- Two-Handed Power Strike (3.5e Feat) + (When wielding a weapon two handed, you hit harder than most.)
- Publication:Dread Codex/Magic Items/Felbin's Ring + (When worn by a class that can turn undead, Felbin’s ring gives the wearer a +4 sacred bonus to turning checks and +2d6 turning damage.)
- Ring of Subtitles (3.5e Equipment) + (When worn, all your words are also displayed as text. The text can be in a language you are not speaking.)
- Mask of the Mysterious Foreigner (3.5e Equipment) + (When worn, your face takes on a new appearance and you speak a language only your allies can understand.)
- Reactive Combat Maneuver (3.5e Feat) + (When you [[Reactive Parry (3.5e Feat) | Parry]] an attack and make your [[Reactive Riposte (3.5e Feat) | counterattack]], you can choose to perform a special attack on the opponent instead.)
- Burst Through (3.5e Feat) + (When you [[SRD:Overrun|overrun]] somebody, it's really, ''really'' painful.)
- Song of the Inspirited Guardian (4e Feat) + (When you are [[4e#bloodied|bloodied]] and use a healing power, grant [[4e#hit points|hit points]] an ally other than the target.)
- Infectious Affliction (3.5e Spell) + (When you are afflicted by a status effect, your body becomes a carrier capable of passing the effect off to another by touch.)
- Roll with the Blow (3.5e Maneuver) + (When you are hit with an attack, you roll with the damage and reposition yourself.)
- SRD5:One with Shadows + (When you are in an area of [[SRD5:Dim Ligh … When you are in an area of [[SRD5:Dim Light|dim light]] or [[SRD5:Darkness|darkness]], you can use your [[SRD5:Action|action]] to become [[SRD5:Invisible|invisible]] until you [[SRD5:Movement|move]] or take an [[SRD5:Action|action]] or a [[SRD5:Reaction|reaction]].|action]] or a [[SRD5:Reaction|reaction]].)
- Slayer's Gambit (3.5e Maneuver) + (When you are in this stance you lose hp each round in exchange for additional damage.)
- Easy Target (3.5e Flaw) + (When you are not at your best you are much easier to hit.)
- Burning Feet (3.5e Feat) + (When you are on fire, you're faster than normal.)
- Desperate Spell (3.5e Feat) + (When you are pushed, you are able to cast a powerful and extremely quick damaging spell.)
- Blinding Blow (3.5e Flaw) + (When you are struck by a meaningful blow you become blinded, welcome to hard mode.)
- Retributive Spellstrike (3.5e Maneuver) + (When you are struck by a spell, copy its effects onto your weapon and return the favor.)
- Sky Iron Fortress (3.5e Power) + (When you are this powerful of a psychic, you need to travel in style. From the ruins of your enemies, you craft the greatest sight the world has ever seen...)
- Schrodinger's Companion (3.5e Feat) + (When you aren't paying attention to your familiar or animal companion, they aren't there.)
- Dancing Edge Style (3.5e Feat) + (When you attack with a curved blade you can move.)
- Stardust Strike (3.5e Feat) + (When you attack, sparks fly out! So even if you miss, you're likely to hit something.)
- Copypasta (3.5e Feat) + (When you attack, you move your arms in overly symetric patterns.)
- Assassin's Escape (3.5e Spell) + (When you attack, you teleport back to safety.)
- Overchannel (4e Feat) + (When you augment a power, spend 1 extra power point for +1 damage)
- Excessive Bleeding (3.5e Flaw) + (When you bleed, you bleed. A lot.)
- Dominions of the Infernal (3.5e Feat) + (When you call, armies of those you have defeated are forced to answer in service.)
- Whirling Cleave (3.5e Feat) + (When you carry through someone with a strike, you ''really'' carry through.)
- SRD5:Agonizing Blast + (When you cast ''[[SRD5:Eldritch Blast|eldritch blast]]'', add your [[SRD5:Charisma|Charisma]][[Category:SRD5]] [[SRD5:Modifier|modifier]] to the damage it deals on a hit.)
- SRD5:Eldritch Spear + (When you cast eldritch blast, its range is 300 feet.)
- Magical Enervation (3.5e Flaw) + (When you cast or manifest you risk overloading and hurting yourself.)
- Efficient Casting (3.5e Feat) + (When you cast spell there is a chance you don't use the spell slot.)
- Quick Crafting (3.5e Spell) + (When you cast this spell, any crafting you do goes three times as fast!)
- Stinging Charge (3.5e Feat) + (When you charge or dive you make a deadly sting attack.)
- Darting Charge (4e Feat) + (When you charge you gain a +2 bonus to damage rolls and to bull rush attempts.)
- Versatile Charge (3.5e Feat) + (When you charge, you are able to use any standard action rather than a simple attack.)
- Expert Combat Reflexes (3.5e Feat) + (When you choose to avoid attacks instead of throwing your own, you have more opportunity to punish your foes.)
- Scourge Cleave (3.5e Feat) + (When you cleave an opponent with a [[Grim (3.5e Class)#Scourge Attack|Scourge Attack]], your cleave attack may also be a [[Grim (3.5e Class)#Scourge Attack|Scourge Attack]].)
- Cleave and Smite Evil (3.5e Feat) + (When you cleave, you automatically smite without expending a smite attempt.)
- User:Luigifan18/Ukemi (3.5e Feat) + (When you collide with a solid surface, you can bounce off of it and spring to your feet, negating a small amount of damage.)
- Blood Rejection (3.5e Flaw) + (When you come into contact with blood other than your own, it burns like a terrible acid.)
- Death of Enemies-CE (3.5e Feat) + (When you confirm a critical hit against your favored enemy, they must make a save vs death.)
- Devastating Critical-CE (3.5e Feat) + (When you confirm a critical hit with your weapon, they must make a save vs becoming helpless.)
- Critting Spree (3.5e Feat) + (When you confirm a critical, your luck spreads to others.)
- Heart of the Enemy (3.5e Feat) + (When you defeat an opponent, you draw energy from their death.)
- Reflect Arrows-CE (3.5e Feat) + (When you deflect an arrow or other ranged attack, the attack is reflected back upon the attacker at your base ranged attack bonus.)
- Drop Item (3.5e Trait) + (When you die, you drop unrelated treasures.)
- Self Destruct (3.5e Trait) + (When you die, you'll take others with you. But you'll lose your body...)
- Great Cleave (3.5e Feat) + (When you down an enemy, other creatures you threaten need to watch out.)