Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Shadow Focus (3.5e Feat) + (You are a mighty master of the arts of the Darkest Shadows.)
- Spider Lancer (4e Paragon Path) + (You are a mighty spider rider who specializes in headlong (and almost suicidal) charges that shatter the enemy. The spider queen has chosen you for the strength she sees within you and gifted you with the power of the theraphosa.)
- Adept Flyer (3.5e Feat) + (You are a natural flyer.)
- Publication:Unearthed Arcana/Traits/Saddleborn + (You are a natural in the saddle, but you have little patience for handling animals when not riding them.)
- Agile Brawler (3.5e Feat) + (You are a nimble fighter, using your superior dexterity to gain the upper hand.)
- Outlaw Reputation (3.5e Trait) + (You are a notorious outlaw, none trust, but dare not to cross.)
- Blackguard (3.5e Feat) + (You are a paragon of among [[Black Knight (3.5e Prestige Class)|black knights]].)
- Firefighter (3.5e Domain) + (You are a paragon of the community, protecting everyone against raging fires.)
- Psychokinetic (3.5e Alternate Class Feature) + (You are a particularly gifted telekinetic, able to exert force with your mind alone. This leaves you somewhat limited on the field of telepathy, and you lack the phrenic depth of many other psychics .)
- Century Student (3.5e Alternate Class Feature) + (You are a particularly talented inventor, … You are a particularly talented inventor, probably amongst the first to discover and use gunpowder. While many self-taught geniuses exist, it is also possible that you were trained under another revolutionary mind. In any case, you draw your grit for your superior reasoning abilities instead of your instinct.soning abilities instead of your instinct.)
- Pathetic (3.5e Flaw) + (You are a pathetic being, drawing at best pity from those around you.)
- Pseudologia Fantastica (3.5e Trait) + (You are a pathological liar.)
- Pawn of Chvodek (3.5e Feat) + (You are a pawn of Chvodek the Demiurge, either willing or unwitting.)
- Alchemist Wizard (3.5e Alternate Class Feature) + (You are a potion-making wizard, dabbling in chemicals and biology.)
- Necropsion (3.5e Alternate Class Feature) + (You are a psion who can use necromancy-like power.)
- User:IGTN/Pseudoelemental Being (3.5e Feat) + (You are a psuedoelemental being, with rare and unique powers.)
- Psycho Killer (3.5e Feat) + (You are a psychotic killer.)
- Punk Star (3.5e Feat) + (You are a punk star, able to deliver performance which causes a rise in your allies.)
- Unfettered Talent (3.5e Feat) + (You are a real psionic now!)
- Pilgrim (One) + (You are a religious devotee on a holy mission or haj)
- Devilish Trickster (3.5e Feat) + (You are a sadistic little trickster, enjoying seeing other suffer either physically or psychologically.)
- Serial Killer (3.5e Feat) + (You are a scary murderous thing. For some reason, no one seems to be able to stop you.)
- Scientific Flammenwerfer (3.5e Alternate Class Feature) + (You are a scientist who built a very dangerous weapon, you understand it better than anyone else could and can easily modify it further.)
- Unethical Scientist (3.5e Feat) + (You are a scientist who cares little for the 'safety protocols' or the 'ethical constraints'.)
- Ranged Scoundrel (3.5e Alternate Class Feature) + (You are a scoundrel that use ranged weapon instead of melee weapon. While less useful than melee weapon for maneuvers, it allow you to focus on staying alive.)
- Performing Wizard (3.5e Alternate Class Feature) + (You are a showman of a wizard, it's time to show the crowd real magic!)